Chris Danford
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e68bd0a3e6
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add "loop" file name hint for sounds
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2003-07-05 22:02:42 +00:00 |
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Glenn Maynard
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60921db8e5
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Stop using basic_string for Sint32. We only use it in one place and it's
a bit of a performance hit there ...
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2003-04-25 19:40:49 +00:00 |
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Glenn Maynard
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fe33dec385
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Partial s/GetString/c_str/.
(watch out for PlayerOptions::GetString and SongOptions::GetString)
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2003-04-25 00:01:35 +00:00 |
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Glenn Maynard
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c194f42a3f
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add GetDriverSampleRate
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2003-04-23 19:31:32 +00:00 |
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Glenn Maynard
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e2f1e6bda9
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cleanup
use function-style or C-style casts, not static_cast; they're identical
and easier to read
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2003-04-20 22:08:32 +00:00 |
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Steve Checkoway
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86fce28601
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fixed conversion warnings
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2003-04-20 12:53:38 +00:00 |
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Glenn Maynard
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649ad21e43
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revert mixing code
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2003-03-15 05:57:44 +00:00 |
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Glenn Maynard
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2dc8e1f59f
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Try mixing differently; this might help sound quality for people
using the fallback sound drivers.
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2003-03-07 19:28:34 +00:00 |
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Glenn Maynard
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3b8d26e564
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fix crash if RageSoundManager or SongManager throw
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2003-02-16 05:10:08 +00:00 |
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Glenn Maynard
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42cfd6f98c
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stdafx -> global
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2003-02-16 04:01:45 +00:00 |
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Glenn Maynard
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0d5cd0bc0f
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apparently it does want to be this way
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2003-02-14 23:03:14 +00:00 |
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Glenn Maynard
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dd06dddc75
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use Sint32 char_traits correctly
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2003-02-14 22:52:38 +00:00 |
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Glenn Maynard
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85d15e9976
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use Sint32 char_traits
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2003-02-14 22:50:38 +00:00 |
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Glenn Maynard
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523787ff96
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it belongs in here
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2003-02-14 06:40:08 +00:00 |
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Glenn Maynard
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76e1f7b8ba
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add separately controllable fade
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2003-02-10 21:43:50 +00:00 |
|
Glenn Maynard
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5b90bea03b
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cleanup
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2003-02-09 06:22:37 +00:00 |
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Glenn Maynard
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5d74003de0
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\ -> /
(we don't need to do this all at once, for most things; GetDirListing
doesn't care)
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2003-01-23 04:34:15 +00:00 |
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Glenn Maynard
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bfd2d10a15
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properly abstract the volume so we don't touch prefsman in RSM
fixes crash
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2003-01-19 19:55:24 +00:00 |
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Glenn Maynard
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86d71eaf4e
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RSM->PlayMusic("") stops the music (so we can have a blank
music metric stop any music)
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2003-01-19 10:02:44 +00:00 |
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Glenn Maynard
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875108d691
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use m_fSoundVolume
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2003-01-11 04:04:15 +00:00 |
|
Glenn Maynard
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f2f4f8ad0b
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dur
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2003-01-03 03:39:31 +00:00 |
|
Glenn Maynard
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adce2f6be1
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don't try to preload files that we're only going to play once
|
2003-01-03 03:39:13 +00:00 |
|
Glenn Maynard
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b1a1f52bcc
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fix
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2003-01-02 07:34:13 +00:00 |
|
Glenn Maynard
|
ce07b8e997
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add RageSoundManager::PlayMusic
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2003-01-02 07:30:23 +00:00 |
|
Glenn Maynard
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234edae41a
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fix clipping (a little)
|
2003-01-01 09:13:48 +00:00 |
|
Glenn Maynard
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fb71bacda7
|
better mixer
|
2002-12-31 01:09:31 +00:00 |
|
Glenn Maynard
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e525a266df
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fixups and some not-yet-working rate code
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2002-12-27 23:15:39 +00:00 |
|
Glenn Maynard
|
f7bf2ef2fa
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changed sound API
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2002-12-22 08:13:33 +00:00 |
|
Glenn Maynard
|
49f05c9ab8
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s/throw RageException/RageException::Throw/
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2002-12-21 19:34:02 +00:00 |
|
Glenn Maynard
|
2c0b7865d4
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add fake sound support
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2002-12-21 02:19:37 +00:00 |
|
Glenn Maynard
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1e463aae55
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er, firing shouldn't loop
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2002-12-20 01:30:49 +00:00 |
|
Glenn Maynard
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21ff1a044e
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fix up sound firing
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2002-12-18 07:48:54 +00:00 |
|
Glenn Maynard
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b5f1ba9202
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update
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2002-12-13 08:31:39 +00:00 |
|
Glenn Maynard
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2de143f14e
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add new sound code
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2002-12-13 07:44:34 +00:00 |
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