Commit Graph
18313 Commits
Author SHA1 Message Date
Glenn Maynard 5be508809b When cropping, derive the texture coords from the vertices, so the
texture coord code doesn't have to know about the cropping code.
2005-11-28 16:36:15 +00:00
Josh Allen e5bd8a7a87 Protocol update in regards to getting room information 2005-11-28 15:22:01 +00:00
Chris Danford 2784c08ea3 add "Launch Game" to main menu 2005-11-28 05:24:09 +00:00
Chris Danford f6f700f910 re-add waveout. It is useful for troubleshooting 2005-11-28 05:10:16 +00:00
Chris Danford 299e1f7d68 add memcard blacklist by OsMountDir and UI to disable specific drives 2005-11-27 01:50:10 +00:00
Chris Danford 4408439fa5 handle aspect ratio of themes that aren't 4:3 2005-11-26 16:44:12 +00:00
Chris Danford 3eb84bd931 move aspect ratio to graphic options 2005-11-26 07:32:56 +00:00
Chris Danford 730a113ed6 enumerate resolutions
use mixed case for prefs values
2005-11-26 07:22:33 +00:00
Glenn Maynard b948f686cc cleanup 2005-11-25 20:38:03 +00:00
Charles Lohr 64feb1fbbb Update (include information on the loosely used server info command) 2005-11-25 19:35:50 +00:00
Glenn Maynard 9ed3cde95a cleanup 2005-11-25 18:36:44 +00:00
Glenn Maynard d84c8b6cae vc6 2005-11-25 02:52:01 +00:00
Glenn Maynard 78dd08df43 VC6 workaround 2005-11-25 02:33:50 +00:00
AJ Kelly 30c9ed36e6 modified metrics to go with graphic changes.
Mostly ScreenSelectMusic stuff.
2005-11-24 21:05:17 +00:00
AJ Kelly 66d8c1bd2f ScreenSelectMusic stuff from original SZ. font is BitDarlingS10 by saru. 2005-11-24 21:04:38 +00:00
Glenn Maynard 31ef353ed6 fix bogus resolutions being set 2005-11-24 18:28:52 +00:00
Chris Danford 6986a104ab show messagebox on clearing prefs 2005-11-24 10:45:41 +00:00
Chris Danford b3c7b9c99d fix viewport not correctly reset when alt+tabbing out of and back into full-screen opengl 2005-11-24 10:40:23 +00:00
Glenn Maynard 92c3de82d6 cleanups 2005-11-23 22:47:47 +00:00
Glenn Maynard ecd8d199bd missed commit: update for USB cleanup 2005-11-23 22:43:17 +00:00
Glenn Maynard 3583c8fe78 fix 2005-11-23 22:42:24 +00:00
Chris Danford 5c6457d938 make closer to OpenGL sphere mapping 2005-11-23 22:16:09 +00:00
Chris Danford 3060418806 add the renderer name to stats (so that I won't be confused about which is being used) 2005-11-23 20:42:48 +00:00
Glenn Maynard f5cdefca17 fix old bug 2005-11-23 20:34:10 +00:00
Glenn Maynard d9f3f093f3 clean up old code 2005-11-23 20:32:32 +00:00
Chris Danford 11333f8d32 fix app window icon not applied in XP 2600. 2005-11-23 19:25:19 +00:00
Glenn Maynard a42177e5df remove old comments: this is all in RageSoundPosMap now 2005-11-23 19:03:04 +00:00
Glenn Maynard 217193ce45 fix old comments. This is a case where comments are a problem: these
comments fell behind the code.  In this case, it's better to use a better
name than "iSize" which indicates units, eg. "iBytes" or "iFrames", than
to explain the units in a comment.
2005-11-23 19:00:32 +00:00
Glenn Maynard 32e4c0ba6e cleanup 2005-11-23 18:58:25 +00:00
Glenn Maynard d868908941 fix comment more 2005-11-23 18:53:31 +00:00
Glenn Maynard 3a77a52dba this only returns bool; fix comment 2005-11-23 18:52:49 +00:00
Glenn Maynard 599636992e cleanup 2005-11-23 18:51:00 +00:00
Glenn Maynard 8f26a6c2ec the sound must not already be playing 2005-11-23 18:31:29 +00:00
Glenn Maynard 09bc71b595 cleanup 2005-11-23 17:06:10 +00:00
Glenn Maynard 1b690264e3 that's not right: clamp(x,a,b) is not well-defined if a > b 2005-11-23 17:00:23 +00:00
Glenn Maynard ae712f3126 cleanup 2005-11-23 16:56:36 +00:00
Glenn Maynard d08e4d0a14 LoadingWindow_SDL 2005-11-23 16:19:25 +00:00
Glenn Maynard efae87bb4b HAVE_SDL is only defined on OSX, and that has its own loading window. Remove
LoadingWindow_SDL.  (This is still marginally useful, since we don't have a native
X11, non-GTK loading window yet.  But using SDL at all is a hassle, and it hasn't
been active in a long time, so let's remove this and add a native loading
window later if wanted instead of  keeping this around.)
2005-11-23 16:17:14 +00:00
Glenn Maynard df8b9f681b remove old code 2005-11-23 16:11:28 +00:00
Glenn Maynard b17cfcb0eb Use VC 2003. 2005-11-23 15:44:59 +00:00
Chris Danford 367ef96652 no 7.0 Dlls in releases 2005-11-23 06:23:00 +00:00
Chris Danford 20190e2e66 Unhide and set window dimensions in one call to SetWindowPos. Fixes wrong window dimensions after unhiding on my notebook. Not sure why this wasn't working in 2 separate calls though. 2005-11-23 02:36:02 +00:00
AJ Kelly 9df89a12d0 another font from original SZ. font is BitDarlingS10 by saru. 2005-11-23 02:34:26 +00:00
Glenn Maynard 8142decec5 fix search/replace 2005-11-23 02:21:41 +00:00
AJ Kelly 8ab03a1f7d some fonts from original SZ. font is Blaster by dustBUST/Andreas Nylin. 2005-11-23 02:18:40 +00:00
AJ Kelly aec27b0aaa Gameplay Judgement graphics from original SZ. font is Blaster by dustBUST/Andreas Nylin. Judging by the comments on htp://dustbust.cjb.net/, the font is free to use. 2005-11-23 02:00:20 +00:00
AJ Kelly 3c6b5a1461 ScreenSelectMusic graphics from original SZ. font is BitDarlingS10 by saru. 2005-11-23 01:45:23 +00:00
AJ Kelly 7964fb31e5 Select Character and Difficulty graphics from original SZ. font is BitDarlingS10 by saru. 2005-11-23 01:44:53 +00:00
AJ Kelly 4a90c87545 Extra Stage Gameplay graphics from original SZ. font is BitDarlingS10 by saru. 2005-11-23 01:44:06 +00:00
AJ Kelly b3055008c5 new ScreenSelectStyle graphics from original SZ. font is BitDarlingS10 by saru. 2005-11-23 01:33:02 +00:00