Commit Graph
32993 Commits
Author SHA1 Message Date
Flameshadowxeroshin 49b029c3dd try to fix ES double crash 2012-12-28 19:46:53 -06:00
Colby Klein 1d41b4a921 Add Lua hook for WheelBase:Move. Useful for Mouse support/messing with people. 2012-12-28 17:02:49 -08:00
Colby Klein f1e3fae9f7 Revert "reimplement beta 1's scoring mode in Lua"
This reverts commit 825886729c.

This kind of thing should be in global scripts.
2012-12-28 13:43:49 -08:00
Colby Klein 22a55b3ce9 Revert "mess with the scoring code a bit"
This reverts commit 28e5530357.

This kind of thing should be in global scripts.
2012-12-28 13:43:25 -08:00
Colby Klein 13c795d019 Revert "dummy out internal scoring"
This reverts commit e1b2222336.

This is pretty much guaranteed to muck with themes.
2012-12-28 13:41:41 -08:00
Devin J. Pohly b03b3adf41 remove extra zeros from editor textentry 2012-12-28 16:18:21 -05:00
Flameshadowxeroshin 28e5530357 mess with the scoring code a bit 2012-12-28 13:55:54 -06:00
Flameshadowxeroshin 825886729c reimplement beta 1's scoring mode in Lua 2012-12-28 12:02:12 -06:00
Flameshadowxeroshin e1b2222336 dummy out internal scoring 2012-12-28 11:22:47 -06:00
Jonathan Payne 6c2947b54b Merge 2012-12-27 21:47:40 -08:00
Jonathan Payne 4da45222aa theme changes (incomplete) 2012-12-27 21:47:29 -08:00
Colby Klein f94302c02a Fix line endings. 2012-12-27 19:01:26 -08:00
Jason Felds f8865e8de3 Revert "fix file/line numbers in ASSERT_M/FAIL_M"
This reverts commit 376056a0cf.

Time to test before sending up.
2012-12-27 21:38:42 -05:00
Jason Felds c8f8d6c459 Revert "war on -Werror, part 9: static inline > macros."
This reverts commit d080c38196.

...partly. Still have to adjust things.
2012-12-27 21:36:58 -05:00
Jonathan Payne 380bce948e Merge 2012-12-27 18:25:26 -08:00
Jonathan Payne 133a903907 Theme changes 2012-12-27 18:25:08 -08:00
Colby Klein 1ffd4d6527 Revert "remove PlayerStageStats.SetScore and SetCurMaxScore."
This reverts commit 9ecacf742e.
2012-12-27 18:02:56 -08:00
Devin J. Pohly bd0e2074ad replace ASSERT(0) with useful fail messages 2012-12-27 16:59:35 -05:00
Devin J. Pohly 376056a0cf fix file/line numbers in ASSERT_M/FAIL_M 2012-12-27 13:52:49 -05:00
Jason Felds a15cbc431d War on -Werror, part 14: More hodgepodge. 2012-12-27 12:45:04 -05:00
Jason Felds 52df8ea981 War on -Werror, part 13: hodgehodge. 2012-12-27 12:07:02 -05:00
Jason Felds 1fc16698ba War on -Werror, part 12: explicit bool usage.
It may save a few cycles, but it's best to be
explicit on boolean operations, especially with
ASSERT.
2012-12-27 11:38:53 -05:00
Jason Felds bddbed7e7e war on -Werror, part 11: const int -> float loss.
Had to work around the inline static const int rule
to do it, but at least there is no data loss now.
2012-12-27 11:13:41 -05:00
Jason Felds e86aeb66a8 war on -Werror, part 10: more informals. 2012-12-27 11:01:51 -05:00
Jason Felds d080c38196 war on -Werror, part 9: static inline > macros.
At least, according to the new wisdom of today.
2012-12-27 11:00:06 -05:00
Jason Felds e01537405f war on -Werror, part 8: more informals.
General guide: if the parameter name and its typings
match almost exactly, the name goes away.
Otherwise, it's commented out to allow for some
documentation.
2012-12-27 00:00:28 -05:00
Jason Felds 4f07a0ea8b war on -Werror, part 7: start informal params.
I'm preserving our numbering Pohly. ;)
2012-12-26 23:23:59 -05:00
Devin J. Pohly 7f4e97d72a fix one more unused warning 2012-12-26 23:08:51 -05:00
Jason Felds 2ad71548b8 war on -Werror, part 5: win macro redefinition.
Replaces commit 70b8f34.
2012-12-26 22:44:08 -05:00
Devin J. Pohly 1acbf07466 war on -Werror, part 4: miscellany 2012-12-26 21:45:45 -05:00
Devin J. Pohly 58aa480016 war on -Werror, part 3: narrowing conversions 2012-12-26 21:12:12 -05:00
Devin J. Pohly 7aac8c5ae3 war on -Werror, part 2: unused variables and dead code 2012-12-26 20:35:02 -05:00
Devin J. Pohly 1f80e3be4c remove code in ScreenGameplay that doesn't do anything 2012-12-26 20:15:56 -05:00
Devin J. Pohly d45afb73d8 war on -Werror, part 1: constructor order, c++ actually cares 2012-12-26 20:14:40 -05:00
Colby Klein 654be77960 Merge. 2012-12-25 21:48:22 -08:00
Colby Klein 55030a24da Fix lua error on ScreenStageInformation 2012-12-25 21:47:40 -08:00
Colby Klein 67371879a5 Fix score position on gameplay so difficulty is not on top of it. 2012-12-25 21:47:28 -08:00
Flameshadowxeroshin 0a0de2a140 and the changelog. 2012-12-25 23:36:28 -06:00
Flameshadowxeroshin ef8c64a2e8 docs too 2012-12-25 23:25:52 -06:00
Flameshadowxeroshin 9ecacf742e remove PlayerStageStats.SetScore and SetCurMaxScore. 2012-12-25 23:22:02 -06:00
Colby Klein ee34471cb6 Add Mark Seymour to credits. 2012-12-25 11:48:46 -08:00
Colby Klein 6453802639 Bump version to beta 1. 2012-12-25 11:36:06 -08:00
Colby Klein 93ac5d2bc8 Update changelog. 2012-12-24 16:16:05 -08:00
Colby Klein 5378173b5a Fix math.random() never returning > 0.5.
All the credit goes to vyhd for both breaking and fixing this.
2012-12-24 15:52:28 -08:00
Colby Klein e856d42dbc Reloading in the debug menu no longer crashes.
I don't know why it was ever set to reset the game - left it commented in case
this really breaks something I didn't notice, but now it's actually possible
to quickly test different MusicWheel transforms.
2012-12-24 02:21:11 -08:00
Flameshadowxeroshin a00ce73dd3 fix Final Stage not appearing on StageInformation if a Long or Marathon song is played as the last song; add Song:GetStageCost() 2012-12-18 21:35:54 -06:00
Colby Klein bfba3a6fe8 (mostly) Fix arrow stuttering from repeated positions from audio drivers.
As far as I could tell, this fixed any issues I was having with PulseAudio,
it should also fix up DSound on Windows although I've yet to test that.
2012-12-17 16:43:31 -08:00
Colby Klein d72bf7ecbb Fix an SMO crash when a song is using non-roman song titles. Taken from OITG,
it's definitely not the _right_ fix, but it'll do the job.
2012-12-17 01:07:24 -08:00
Colby Klein fb0e47b98f Bring over various texture related functions from the other renderer and a (if 0'd) GL3 compatible version of the extension pretty printing. 2012-12-13 16:11:03 -08:00
Colby Klein c57365d68a Hopefully fix windows build 2012-12-11 07:56:17 -08:00