Glenn Maynard
42cae05fc6
fix highlight
2006-08-13 01:59:24 +00:00
Steve Checkoway
eab503d3f2
Always do downcasts through dynamic_cast.
2006-08-12 23:50:47 +00:00
Steve Checkoway
c0ca082353
Simplify.
2006-08-12 23:20:43 +00:00
Steve Checkoway
91b3735332
Missing button.
2006-08-12 23:16:15 +00:00
Steve Checkoway
fb4f680947
Duplicated metrics.
2006-08-12 23:04:51 +00:00
Steve Checkoway
3a34bcad8a
HOOKS is now set.
2006-08-12 22:08:00 +00:00
Steve Checkoway
bf48f8343b
Move to Init().
2006-08-12 22:07:15 +00:00
Steve Checkoway
608261a152
Add optional Init(). This can be used so that HOOKS is set and accessible during the child crash handler by moving that code to Init().
2006-08-12 22:06:19 +00:00
Chris Danford
09c963ed2d
only accept RevertSyncChanges on first press
2006-08-12 08:42:47 +00:00
Jason Felds
3b5c863677
Better OptionExplanation for DelayedBack.
2006-08-11 16:40:27 +00:00
Steve Checkoway
152efe7d75
Move to .xcconfig
2006-08-11 06:34:28 +00:00
AJ Kelly
51946e2aa5
add offcommands for panedisplay elements so they disappear during the "press start for options" message instead of staying on the screen
2006-08-11 06:00:45 +00:00
AJ Kelly
2ca041ea53
fix errors about duplicated commands in PaneDisplay
2006-08-11 05:18:25 +00:00
Jason Felds
940c773742
Add FastDebug compatibility.
2006-08-10 22:30:19 +00:00
Jason Felds
9d7f1ef0c0
Adjust pragmas.
2006-08-10 22:06:46 +00:00
Glenn Maynard
38909c9d1c
remove PaneDisplay
...
update
2006-08-10 21:29:02 +00:00
Glenn Maynard
9a220de83a
remove PaneDisplay
2006-08-10 21:28:13 +00:00
Glenn Maynard
bdb7b58250
fixup XML use
2006-08-10 21:26:57 +00:00
Glenn Maynard
727f4cfcc1
Actor:player
2006-08-10 21:25:37 +00:00
Glenn Maynard
b25bff7edd
cleanup
2006-08-10 20:45:44 +00:00
Glenn Maynard
652d8ab903
cleanup
2006-08-10 20:45:10 +00:00
Glenn Maynard
a222a01508
simplify
2006-08-10 20:43:49 +00:00
Glenn Maynard
cf4616a6eb
add DebugLineRestartCurrentScreen
2006-08-10 17:49:40 +00:00
Glenn Maynard
bcae91dca4
bind DifficultyList. Remove it from SSM; do it in XML instead.
2006-08-10 17:44:11 +00:00
Glenn Maynard
3d85b7a02b
update, fix, simplify ...
2006-08-10 17:42:28 +00:00
Glenn Maynard
3226434976
wheel updates
2006-08-10 17:37:04 +00:00
Steve Checkoway
47d5153ae3
Add missing metric.
2006-08-10 10:30:41 +00:00
Thad Ward
6d6d81cd60
make FIRSTBEAT and LASTBEAT match the rest of the cache-only values.
...
fix LASTBEAT to actually ignore the value when not from cache, rather than
say we're ignoring it and still use it anyway.
2006-08-10 10:12:05 +00:00
Steve Checkoway
5143db7475
I have spent way too much time on this script. Due to popular demand, you can now pass it -v (pass -h to see all options)
2006-08-10 09:52:56 +00:00
Steve Checkoway
8ecb0c6c8d
Fix compile.
2006-08-10 09:34:31 +00:00
Steve Checkoway
6c29529b39
Fix compile.
2006-08-10 08:54:47 +00:00
Glenn Maynard
b37fe30b31
updates
2006-08-10 07:21:52 +00:00
Steve Checkoway
09da1f6398
Cleanup.
2006-08-10 07:05:16 +00:00
Steve Checkoway
f688fca2de
Simplify.
2006-08-10 06:51:55 +00:00
Steve Checkoway
2f6be662e7
Fix compile.
2006-08-10 06:50:49 +00:00
Steve Checkoway
a13b3083a0
Cleanup.
2006-08-10 06:43:39 +00:00
Steve Checkoway
547920b6cd
Simplify.
2006-08-10 06:39:08 +00:00
Glenn Maynard
c82810b12b
tween normally
2006-08-10 06:28:52 +00:00
Glenn Maynard
208c5b0061
Make wheel items regular children (no special update/drawing);
...
remove "staggered tween" hack and set the offset in the
context so this can be done in commands; fix sections;
do OnCommand/OffCommand normally and rename TweenOn/OffScreen
to TweenOn/OffScreenForSort; other fixes/cleanups (metric
updates to come in a bit)
2006-08-10 06:27:47 +00:00
Thad Ward
8bb6233b5a
ExportNsisStrings -> ExportStrings
...
correct misconfigured precompiled header settings for Debug and fastdebug.
(release was correct)
2006-08-10 05:42:35 +00:00
Glenn Maynard
a5253821a3
more wheel fixes
2006-08-10 05:09:14 +00:00
Glenn Maynard
16e51def6e
update
2006-08-10 05:08:45 +00:00
Steve Checkoway
ba9a3d51bf
Fix warning about loss of precision. I could just declare it as lua_Number but then do you call truncf (which would likely result in a double to float conversion anyway) or trunc which might convert from float to double if LUA_NUMBER had been defined to be float.
2006-08-10 05:07:16 +00:00
Jason Felds
7927af2e37
Adjust warnings, add #define to fix compile.
2006-08-10 04:54:12 +00:00
Steve Checkoway
8e8aa6cfb6
Applied patch to handle vsync. I cannot test this. I get 1 fps windowed and it does not hit 1 in full screen.
2006-08-10 04:43:34 +00:00
Steve Checkoway
f9b67d8f95
Rename.
2006-08-10 04:30:32 +00:00
Glenn Maynard
caa29a14fa
MusicWheel update
2006-08-10 04:29:48 +00:00
Glenn Maynard
35618be535
Fix up MusicWheel. This code was a mess: huge blocks of copy-and-pasted
...
code, duplicated arrays in base classes that were never used ...
(It's still ugly, but at least WheelBase is actually a real base class now.)
2006-08-10 04:27:46 +00:00
Glenn Maynard
ca11c62b58
cleanup
2006-08-10 00:04:14 +00:00
Glenn Maynard
2dc13e16a7
pActor->SetParent
2006-08-09 23:23:56 +00:00