Chris Danford
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807d892f4f
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allow theme to specify logical screen dimensions
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2004-09-21 06:07:12 +00:00 |
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Glenn Maynard
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e4d124dd91
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license update
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2004-06-08 05:22:33 +00:00 |
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Chris Danford
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2929bacb08
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show per-diffculty award on Eval screen every time it's received (not just the first time)
clean up ScreenEval PR and MR graphics
clean up Actor shadow parameters
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2004-03-20 02:59:08 +00:00 |
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Glenn Maynard
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c15e0cec49
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Allow screen aliasing.
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2003-09-27 22:30:51 +00:00 |
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Glenn Maynard
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8206c086db
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update
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2003-07-06 07:08:31 +00:00 |
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Chris Danford
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e148806d1b
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add name to Actor
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2003-04-12 06:16:12 +00:00 |
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Chris Danford
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40195e81c7
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header2 -> Common title
Created new PlayerOption group: Perspective
Added pref: DefaultModifiers
Land -> Brake
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2003-04-01 19:31:27 +00:00 |
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Chris Danford
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a696414cac
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Actor tween cleanup
Actor scipting with Command()
modularizing menu widgets into "ModeSelector"s
move animations into metrics
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2003-03-02 01:43:33 +00:00 |
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Chris Danford
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22ef6c358b
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moved PlayerNumber into a separate header to reduce dependences on GameConstantsAndTypes.h
default mappings for menu buttons
items in battle now have a duration
fix VC6 compile errors
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2003-02-26 00:20:00 +00:00 |
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Glenn Maynard
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42cfd6f98c
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stdafx -> global
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2003-02-16 04:01:45 +00:00 |
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Glenn Maynard
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1febfa3360
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add small titles; it's the only font currently using a different import font
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2003-02-06 21:22:36 +00:00 |
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Glenn Maynard
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267cddb3e1
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commit some stuff i've been using for testing
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2003-01-18 21:16:08 +00:00 |
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Glenn Maynard
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7d87a666fe
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reload textures, too
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2003-01-11 03:56:24 +00:00 |
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Glenn Maynard
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ebcfb764ac
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add font reloading
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2003-01-10 02:27:23 +00:00 |
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Glenn Maynard
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5c2f183669
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sandbox is now a sandbox again; add a Test container, move
the sound test into a separate screen and add a font test
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2003-01-09 04:45:49 +00:00 |
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