Commit Graph
14543 Commits
Author SHA1 Message Date
Glenn Maynard fcc020dd98 remove unused parameter 2002-10-24 05:15:47 +00:00
Glenn Maynard 22f53dd0ce Turn off another warning (I believe DXUtil or something
was turning this off previously).

Add inactive code to use StdString.

Add wrapper for CString to give us GetString in VC6.  It'll go away eventually.
2002-10-24 05:06:45 +00:00
Glenn Maynard 4c50a27275 New texture loader. 2002-10-24 04:16:15 +00:00
Glenn Maynard 161fd75058 SDL init. 2002-10-24 03:56:46 +00:00
Glenn Maynard c5925aea51 SDL-based timer. Trivial. 2002-10-24 03:55:40 +00:00
Glenn Maynard c470d0fb9f Add new files.
Add the SDL include directories.

This removes dxutil.cpp,h.  This won't compile until I commit the new
RageTimer, which will be in a moment.

Increase the default warning level to 4.  (Thought I committed that;
maybe I only did it for one build.)

I think the rest is just harmless cruft changes from VC that happen every
time someone commits to these files.
2002-10-24 03:55:07 +00:00
Glenn Maynard 53ebb7d35c bugfix for when not all notetypes are available
remove lots of unused includes
2002-10-24 03:47:37 +00:00
Glenn Maynard cbd53dad3e doesn't actually use dxutil 2002-10-24 03:46:25 +00:00
Glenn Maynard 3f2648011f Some SDL source files: dithering routine, zoom routine and
misc. tools.
2002-10-24 03:38:23 +00:00
Glenn Maynard 9adcb8349d SDL, SDL debug DLL and SDL_image. 2002-10-24 03:34:27 +00:00
Glenn Maynard fe7c85449c DLLs used by SDL_image. 2002-10-24 03:32:59 +00:00
Chris Danford 57896611b9 Documentation clean up and optimized AutoGen 2002-10-24 01:51:01 +00:00
Chris Danford a53fe4ef0e Don't allow switching of pages on SelectDifficulty after one player has made a choice. 2002-10-21 02:32:06 +00:00
Chris Danford 3a6edc3d99 Fixed hang when loading pump or solo notes 2002-10-21 02:15:06 +00:00
Chris Danford 6674d2a9a1 Fixed super shuffle generating impossible HoldNote patterns. 2002-10-20 21:39:13 +00:00
Chris Danford fedb7b0c92 Added super shuffle to PlayerOptions screen. Duh... 2002-10-20 20:20:12 +00:00
Chris Danford 1989e70fb1 Removed assert in OptionIconRow that was triggering if there were more options than icons. 2002-10-20 20:16:03 +00:00
Chris Danford ea9a5be821 On SelectDifficulty the "This mode is difficult" sound plays every switch from page 1 to page 2, not just the first time. 2002-10-20 20:03:28 +00:00
Chris Danford 5efe893685 Support for "Shifted" punctuation keys in TextEntry. 2002-10-20 19:54:15 +00:00
Chris Danford 3e12a22626 MenuTimer set to "00" after pressing Start. 2002-10-20 19:38:07 +00:00
Chris Danford bb669368ba Texture caching off by default 2002-10-20 19:34:17 +00:00
Chris Danford d0412d9a03 Changed toggle resolution from 400 to 320 because 320 looks better. 2002-10-20 18:03:11 +00:00
Chris Danford f3c78ebdb1 More efficient texture memory usage. Fixes hickups on BGAnimation change. 2002-10-20 17:26:31 +00:00
Chris Danford 1c75f1b095 More efficient texture memory usage. Fixes hickups on BGAnimation change. 2002-10-20 17:18:05 +00:00
Glenn Maynard 0b1cd44364 Update. 2002-10-20 09:49:17 +00:00
Glenn Maynard dc06849fa0 Use clamp instead of border to get rid of some stray lines. 2002-10-20 08:50:49 +00:00
Glenn Maynard 8669f05da3 Update. 2002-10-20 07:15:52 +00:00
Glenn Maynard 2cd8a7c313 Hide the main window when we crash. Save the dump early, in case
something else blows up.
2002-10-20 07:14:23 +00:00
Chris Danford 3445d28025 Fixed "wrong frame shown for tap on same row as hold head" 2002-10-20 05:25:34 +00:00
Glenn Maynard 833fc3ccdb Fix a random #pragma once. 2002-10-20 05:14:39 +00:00
Glenn Maynard e3a03499dc Remove RageTexture::m_TextureFormat. 2002-10-20 05:14:16 +00:00
Glenn Maynard f15a46f431 Don't set RageTexture::m_TextureFormat. (Nothing ever reads it beyond
texture creation, so it can be removed.)
2002-10-20 05:13:34 +00:00
Glenn Maynard d997eb6c03 Move commas into a place real, living humans expect them to be. 2002-10-20 03:56:09 +00:00
Glenn Maynard 269117402d Update. 2002-10-20 03:54:54 +00:00
Glenn Maynard 90f826b278 Clean up restarting: close the mutex to make sure it actually restarts,
and don't make assumptions about the executable filename.
2002-10-20 03:53:45 +00:00
Chris Danford d7e458cb2f Fixed "can't switch to windowed" (hopefully). Fixed smpackage: individual files selected not added to zip. 2002-10-20 02:33:32 +00:00
Chris Danford 28ca40b186 Desktop path now discovered correctly on non-English OSes. 2002-10-19 23:28:10 +00:00
Glenn Maynard 22b95f922f Change DWORD to int in *Texture*. (Maybe it should be unsigned, but
we don't use unsigned much anyway.)
2002-10-19 19:30:34 +00:00
Glenn Maynard d98b95d63c Remove unnecessary cast. 2002-10-19 19:21:21 +00:00
Glenn Maynard b3f4d37071 If UTDSeconds is 0, unload unused textures immediately; this makes
sure we don't keep them around for an extra screen anyway.
2002-10-19 19:18:40 +00:00
Glenn Maynard 7783b51900 map iterators aren't invalidated when you delete a different one 2002-10-19 18:56:48 +00:00
Glenn Maynard 40ef973094 move/fix comment 2002-10-18 23:12:20 +00:00
Glenn Maynard 04d39f2dfb Only save #FIRSTBEAT/#LASTBEAT to cache. (It's derived.) 2002-10-18 19:46:55 +00:00
Glenn Maynard ffd4a4f436 /* */ 2002-10-18 19:46:00 +00:00
Chris Danford 1a2cc7dfdf Switched texture stretch filter to linear instead of triangle for faster loading (I can't see the difference) 2002-10-18 19:10:37 +00:00
Chris Danford 15fc589cc6 Fixed articts in hold note and life frames. 2002-10-18 19:01:32 +00:00
Glenn Maynard 1c955f47f6 Remove obsolete commented code.
Increase draw-behind when recording, so notes don't pop distractingly
out of view before they're off-screen.
2002-10-18 04:13:19 +00:00
Glenn Maynard 995a75b4cf fix reselection bug 2002-10-18 02:42:52 +00:00
Glenn Maynard dc28f03cde Merge R and P keys. 2002-10-18 02:08:44 +00:00
Glenn Maynard 3f60901da2 Sync up playing and recording. 2002-10-18 02:03:44 +00:00