Glenn Maynard
fcc020dd98
remove unused parameter
2002-10-24 05:15:47 +00:00
Glenn Maynard
22f53dd0ce
Turn off another warning (I believe DXUtil or something
...
was turning this off previously).
Add inactive code to use StdString.
Add wrapper for CString to give us GetString in VC6. It'll go away eventually.
2002-10-24 05:06:45 +00:00
Glenn Maynard
4c50a27275
New texture loader.
2002-10-24 04:16:15 +00:00
Glenn Maynard
161fd75058
SDL init.
2002-10-24 03:56:46 +00:00
Glenn Maynard
c5925aea51
SDL-based timer. Trivial.
2002-10-24 03:55:40 +00:00
Glenn Maynard
c470d0fb9f
Add new files.
...
Add the SDL include directories.
This removes dxutil.cpp,h. This won't compile until I commit the new
RageTimer, which will be in a moment.
Increase the default warning level to 4. (Thought I committed that;
maybe I only did it for one build.)
I think the rest is just harmless cruft changes from VC that happen every
time someone commits to these files.
2002-10-24 03:55:07 +00:00
Glenn Maynard
53ebb7d35c
bugfix for when not all notetypes are available
...
remove lots of unused includes
2002-10-24 03:47:37 +00:00
Glenn Maynard
cbd53dad3e
doesn't actually use dxutil
2002-10-24 03:46:25 +00:00
Glenn Maynard
3f2648011f
Some SDL source files: dithering routine, zoom routine and
...
misc. tools.
2002-10-24 03:38:23 +00:00
Glenn Maynard
9adcb8349d
SDL, SDL debug DLL and SDL_image.
2002-10-24 03:34:27 +00:00
Glenn Maynard
fe7c85449c
DLLs used by SDL_image.
2002-10-24 03:32:59 +00:00
Chris Danford
57896611b9
Documentation clean up and optimized AutoGen
2002-10-24 01:51:01 +00:00
Chris Danford
a53fe4ef0e
Don't allow switching of pages on SelectDifficulty after one player has made a choice.
2002-10-21 02:32:06 +00:00
Chris Danford
3a6edc3d99
Fixed hang when loading pump or solo notes
2002-10-21 02:15:06 +00:00
Chris Danford
6674d2a9a1
Fixed super shuffle generating impossible HoldNote patterns.
2002-10-20 21:39:13 +00:00
Chris Danford
fedb7b0c92
Added super shuffle to PlayerOptions screen. Duh...
2002-10-20 20:20:12 +00:00
Chris Danford
1989e70fb1
Removed assert in OptionIconRow that was triggering if there were more options than icons.
2002-10-20 20:16:03 +00:00
Chris Danford
ea9a5be821
On SelectDifficulty the "This mode is difficult" sound plays every switch from page 1 to page 2, not just the first time.
2002-10-20 20:03:28 +00:00
Chris Danford
5efe893685
Support for "Shifted" punctuation keys in TextEntry.
2002-10-20 19:54:15 +00:00
Chris Danford
3e12a22626
MenuTimer set to "00" after pressing Start.
2002-10-20 19:38:07 +00:00
Chris Danford
bb669368ba
Texture caching off by default
2002-10-20 19:34:17 +00:00
Chris Danford
d0412d9a03
Changed toggle resolution from 400 to 320 because 320 looks better.
2002-10-20 18:03:11 +00:00
Chris Danford
f3c78ebdb1
More efficient texture memory usage. Fixes hickups on BGAnimation change.
2002-10-20 17:26:31 +00:00
Chris Danford
1c75f1b095
More efficient texture memory usage. Fixes hickups on BGAnimation change.
2002-10-20 17:18:05 +00:00
Glenn Maynard
0b1cd44364
Update.
2002-10-20 09:49:17 +00:00
Glenn Maynard
dc06849fa0
Use clamp instead of border to get rid of some stray lines.
2002-10-20 08:50:49 +00:00
Glenn Maynard
8669f05da3
Update.
2002-10-20 07:15:52 +00:00
Glenn Maynard
2cd8a7c313
Hide the main window when we crash. Save the dump early, in case
...
something else blows up.
2002-10-20 07:14:23 +00:00
Chris Danford
3445d28025
Fixed "wrong frame shown for tap on same row as hold head"
2002-10-20 05:25:34 +00:00
Glenn Maynard
833fc3ccdb
Fix a random #pragma once.
2002-10-20 05:14:39 +00:00
Glenn Maynard
e3a03499dc
Remove RageTexture::m_TextureFormat.
2002-10-20 05:14:16 +00:00
Glenn Maynard
f15a46f431
Don't set RageTexture::m_TextureFormat. (Nothing ever reads it beyond
...
texture creation, so it can be removed.)
2002-10-20 05:13:34 +00:00
Glenn Maynard
d997eb6c03
Move commas into a place real, living humans expect them to be.
2002-10-20 03:56:09 +00:00
Glenn Maynard
269117402d
Update.
2002-10-20 03:54:54 +00:00
Glenn Maynard
90f826b278
Clean up restarting: close the mutex to make sure it actually restarts,
...
and don't make assumptions about the executable filename.
2002-10-20 03:53:45 +00:00
Chris Danford
d7e458cb2f
Fixed "can't switch to windowed" (hopefully). Fixed smpackage: individual files selected not added to zip.
2002-10-20 02:33:32 +00:00
Chris Danford
28ca40b186
Desktop path now discovered correctly on non-English OSes.
2002-10-19 23:28:10 +00:00
Glenn Maynard
22b95f922f
Change DWORD to int in *Texture*. (Maybe it should be unsigned, but
...
we don't use unsigned much anyway.)
2002-10-19 19:30:34 +00:00
Glenn Maynard
d98b95d63c
Remove unnecessary cast.
2002-10-19 19:21:21 +00:00
Glenn Maynard
b3f4d37071
If UTDSeconds is 0, unload unused textures immediately; this makes
...
sure we don't keep them around for an extra screen anyway.
2002-10-19 19:18:40 +00:00
Glenn Maynard
7783b51900
map iterators aren't invalidated when you delete a different one
2002-10-19 18:56:48 +00:00
Glenn Maynard
40ef973094
move/fix comment
2002-10-18 23:12:20 +00:00
Glenn Maynard
04d39f2dfb
Only save #FIRSTBEAT/#LASTBEAT to cache. (It's derived.)
2002-10-18 19:46:55 +00:00
Glenn Maynard
ffd4a4f436
/* */
2002-10-18 19:46:00 +00:00
Chris Danford
1a2cc7dfdf
Switched texture stretch filter to linear instead of triangle for faster loading (I can't see the difference)
2002-10-18 19:10:37 +00:00
Chris Danford
15fc589cc6
Fixed articts in hold note and life frames.
2002-10-18 19:01:32 +00:00
Glenn Maynard
1c955f47f6
Remove obsolete commented code.
...
Increase draw-behind when recording, so notes don't pop distractingly
out of view before they're off-screen.
2002-10-18 04:13:19 +00:00
Glenn Maynard
995a75b4cf
fix reselection bug
2002-10-18 02:42:52 +00:00
Glenn Maynard
dc28f03cde
Merge R and P keys.
2002-10-18 02:08:44 +00:00
Glenn Maynard
3f60901da2
Sync up playing and recording.
2002-10-18 02:03:44 +00:00