Commit Graph
10827 Commits
Author SHA1 Message Date
Charles Lohr f53bd9a2f7 Added necessiary code for sending user info, and addition for SMOnline support (But no SMOnline yet). Do not put in 3.9 branch. 2004-10-13 06:42:53 +00:00
Charles Lohr e84c666854 Added user info; do not put in the 3.9 branch. 2004-10-13 06:41:28 +00:00
Chris Danford caab80f188 call PlayersFinalized only after applying the mode choice to both players, or else P2's preferred difficulty gets clobbered by the mode choice. 2004-10-13 02:56:29 +00:00
Chris Danford bb5ea1f864 fix leap year 2004-10-13 02:11:01 +00:00
Charles Lohr 3c821677e0 MSVC6 doesn't like .clear(); I think = "" would be better for now. 2004-10-12 04:42:45 +00:00
Chris Danford d906bc83e7 don't allow Iomega micro drives 2004-10-12 01:36:37 +00:00
Glenn Maynard 945e662041 fix crash when portal is used with no open sections 2004-10-10 15:06:15 +00:00
Glenn Maynard 8e947c7d0f clean up IsEasy logic 2004-10-10 14:36:11 +00:00
Glenn Maynard 161b9f3f9a more portable? 2004-10-10 14:14:29 +00:00
Josh Allen 72501cf4de Fixed bug in /kick and /ban commands. 2004-10-10 04:45:57 +00:00
Chris Danford 79beff5e26 revert timeout length 2004-10-09 16:56:29 +00:00
Glenn Maynard af7a0cf3a2 fix off-by-one 2004-10-09 15:41:10 +00:00
Glenn Maynard 39c30e2f37 fix stage count problems 2004-10-09 15:18:42 +00:00
Chris Danford 299ab2cf1a whoops. Unpause the mount thread after resetting. 2004-10-09 10:36:28 +00:00
Chris Danford f4f02e23a2 show a different string for "card inserted, but we don't yet know the name on the card" 2004-10-09 09:57:12 +00:00
Chris Danford 269768f856 HACK: Don't do the temp mount and the write test in the mount thread. 2004-10-09 09:34:30 +00:00
Chris Danford 47e2e2d48d increase mutex timeout 2004-10-09 09:00:24 +00:00
Chris Danford bc39cb5079 serialize all memory card operations since mount operations hang if we're doing lsusb or reading USB mass storage descriptors in another thread 2004-10-09 08:16:48 +00:00
Charles Lohr f8a8294588 Automap to LevelSix USB Ignition V3 2004-10-09 07:03:15 +00:00
Chris Danford e1a8aa0fbb add more to whitelist 2004-10-08 07:29:51 +00:00
Chris Danford 332dd17b41 fix compile error 2004-10-07 23:44:12 +00:00
Chris Danford 68fcb42954 add more devices to whitelist 2004-10-07 23:17:16 +00:00
Chris Danford eb1d517cc9 don't hard-code course colors 2004-10-07 22:20:52 +00:00
Chris Danford c37df8cc69 readability 2004-10-07 22:16:04 +00:00
Chris Danford 5c5ac50b82 Load from LastGood if the main profile is tampered/corrupt.
Don't write new data on a load fail - it doesn't give the user a change to correct the load failure.
2004-10-07 19:57:51 +00:00
Chris Danford c47b7fb124 clean up whitelist, add entry for Creative Labs MuVo 2004-10-07 19:48:24 +00:00
Chris Danford 44e46c74de const 2004-10-07 19:24:22 +00:00
Glenn Maynard 571f5a7083 fix compile (oops, too many vc windows open) 2004-10-07 17:19:54 +00:00
Glenn Maynard 76ec549cbf remove old versions of zlib headers; don't know why these are here 2004-10-07 16:57:56 +00:00
Glenn Maynard 97ddd549fd update to libpng 1.2.7 2004-10-07 16:54:32 +00:00
Glenn Maynard 1616f9d5b4 fix decoding last frame
fix last decoded frame being skipped
2004-10-07 14:37:05 +00:00
Glenn Maynard fd34d08ae0 fix some AVIs skipping frames 2004-10-07 04:55:31 +00:00
Glenn Maynard 7e1d63c4fd also fixes randomization happening at the wrong spot: don't use row values
directly, as it'll break when the row resolution changes; always use values
scaled to ROWS_PER_BEAT
2004-10-07 04:20:13 +00:00
Glenn Maynard ada4232495 replace rand 2004-10-07 04:10:45 +00:00
Glenn Maynard 731ab3d6cc delta, sigma, angle aliases 2004-10-06 21:42:20 +00:00
Glenn Maynard 532177bee3 fix player options coming up when it shouldn't (post-3.9) 2004-10-06 20:40:46 +00:00
Glenn Maynard b1d8c97359 (how did that happen?) 2004-10-06 18:11:10 +00:00
Glenn Maynard 6756ca25bc fix error check and sync regression 2004-10-06 18:08:04 +00:00
Chris Danford e4cb07f1d5 FileCopy instead of Save 2004-10-06 08:54:37 +00:00
Chris Danford ebb9e730a4 Show message when a Profile load fails so that the player doesn't accidentally save over their possibly-good data.
Save a copy of Stats.xml to the memory card after a successful load.  I have seen one instance where the digital signature on save is bogus, and there's no way for the player to recover their data.
Update Stats.xsl text help text.
2004-10-06 08:39:38 +00:00
Glenn Maynard 12c21c302c error checks to trace https://sourceforge.net/tracker/index.php?func=detail&aid=1035264&group_id=37892&atid=421366
fix error message
2004-10-06 04:25:27 +00:00
Chris Danford 322b40e1f6 fix change I reverted. Oops. 2004-10-06 03:28:33 +00:00
Glenn Maynard 25f83be525 fix warning 2004-10-06 02:04:44 +00:00
Glenn Maynard a10764d6a4 fix stage counter being wrong for early ScreenSelectMusic code 2004-10-06 01:38:23 +00:00
Glenn Maynard ccaa552c24 adjust output 2004-10-06 01:18:05 +00:00
Glenn Maynard cf9c6e3a96 actually, let's always get the size/date 2004-10-06 01:15:56 +00:00
Glenn Maynard 2c5da0b48d if we can't get the file version, get the size and date 2004-10-05 23:41:25 +00:00
Glenn Maynard 90ed4534e0 reimplement WAV reading to reduce licensing exceptions 2004-10-05 22:55:00 +00:00
Glenn Maynard 5ec58080d9 move exception-based reading into RageFile; this is for concise, error-checked binary file reading 2004-10-05 22:53:21 +00:00
Glenn Maynard 19eeb328fd fix output 2004-10-05 21:59:00 +00:00