Commit Graph
10900 Commits
Author SHA1 Message Date
Glenn Maynard 30aeffc63a simplify NoteDataUtil::shuffle 2004-07-01 18:32:19 +00:00
Steve Checkoway 99688d485d Fix HEADER_SEARCH_PATHS and also some absolute references 2004-06-30 08:57:40 +00:00
Steve Checkoway 7a2d15e034 Make the header public, i.e. include it with the framework 2004-06-30 08:51:23 +00:00
Steve Checkoway 5fc8300116 add extension 2004-06-30 08:36:16 +00:00
Charles Lohr b5114721c1 Removed Send Songs to Server 2004-06-30 07:24:35 +00:00
Charles Lohr 0edb51a840 New Protocol, but still buggy.
Removed SendSongsToServer.
2004-06-30 07:16:44 +00:00
Charles Lohr 4428ede624 Fixed net-order stuff, and readpack function. 2004-06-30 07:16:08 +00:00
Steve Checkoway c244fe8f46 update 2004-06-30 00:23:43 +00:00
Glenn Maynard 1ec55117e7 fix loading "" 2004-06-29 21:12:45 +00:00
Glenn Maynard 45e017b517 fix missing elements 2004-06-29 21:01:12 +00:00
Glenn Maynard fc22aea9a3 Match all non-failed scores to D. This fixes low good attacks (eg. N goods,
two or three bads or misses, and no perfects or greats) which have a negative
grade percentage ending up at GRADE_FAILED (E).  It also fixes a potentially
confusing inconsistency with autoplay; if you miss the first note or two of a
song and autoplay the rest, your score is negativfe and you'd get an E; if
you autoplay immediately and have a 0 score, you'd get a D.
2004-06-29 20:37:07 +00:00
Glenn Maynard ee36285cfb fix ScreenSelectStyle tween out 2004-06-29 19:30:45 +00:00
Glenn Maynard f41b38164a fix ScreenSelectStyle tween out 2004-06-29 19:16:16 +00:00
Chris Danford 037fa8c6ba update lua xbox lib 2004-06-29 03:28:10 +00:00
Chris Danford 4746ecbd51 remove ScreenAward 2004-06-29 03:25:22 +00:00
Geoff Benson bffc510449 techno-double5 does not require scaling, so this was corrected. 2004-06-28 14:36:21 +00:00
Chris Danford 5544445ad0 name cleanup: StyleDef -> Style 2004-06-28 07:26:00 +00:00
Chris Danford 1296cd775d add port detection through lsusb 2004-06-28 05:23:55 +00:00
Steve Checkoway afd89f7fef Fix warnings. 2004-06-28 05:06:27 +00:00
Glenn Maynard d1beb0f8c0 update 2004-06-27 07:57:26 +00:00
Glenn Maynard 3c727e3c39 fix assert 2004-06-27 07:54:17 +00:00
Chris Danford b516cd9b36 fix copy/paste error 2004-06-27 06:53:46 +00:00
Chris Danford 3809715db0 cleanup: Remove Style and use StyleDef everywhere. This gets rid of a lot of Style->StyleDef lookups and discourages code that's specific to a Style. All game logic should be data-driven. 2004-06-27 06:52:49 +00:00
Chris Danford 94f61972c8 move HowToPlay and Demonstration Style usage info into StyleDef 2004-06-27 02:16:12 +00:00
Chris Danford 586f57c7c9 remove game-specific scoring code. Move TapNoteScore mappings into GameDef. 2004-06-27 01:16:00 +00:00
Chris Danford 3818cab51d add pref "JudgeWindowAdd" to account for differences in input sampling rate 2004-06-27 00:03:06 +00:00
Chris Danford 6ea5cb233c portal shouldn't unlock a locked song 2004-06-26 23:02:57 +00:00
Chris Danford 3dbf16a1ae fix "BackInEventMode works even when not set to EventMode"
change BackInEventMode to use normal MenuBack behavior
2004-06-26 22:28:25 +00:00
Chris Danford fc622382dd fix case sensitivity in speed mod names 2004-06-26 22:13:50 +00:00
Chris Danford 9da987bd71 fix "multiple mods in the same attack weren't themed correctly" 2004-06-26 22:13:18 +00:00
Chris Danford 0de7efdfe0 remove dead score load code
clamp negative scores because they have a weird influence on the "percent complete" number
2004-06-26 21:38:38 +00:00
Chris Danford 298b19ce9e add metric "CapitalizeAllOptionNames" 2004-06-26 20:00:37 +00:00
Chris Danford 488cb52798 add metric "CapitalizeAllOptionNames" 2004-06-26 19:38:09 +00:00
Chris Danford 1938f007d4 fix expand/collapse in non-MSIE 2004-06-26 17:28:31 +00:00
Chris Danford 991fc1acaa naming cleanup 2004-06-26 17:28:02 +00:00
Glenn Maynard 80ebe589ac simplify 2004-06-25 23:39:40 +00:00
Steve Checkoway be30fd0236 Cleanup 2004-06-25 23:00:01 +00:00
Glenn Maynard 6772c9b689 fix possible underrun 2004-06-25 19:09:44 +00:00
Glenn Maynard 902182ae8d fix RageThread::HaltAllThreads() deadlock in Windows 2004-06-25 19:07:30 +00:00
Glenn Maynard 0fc21ce746 fix buffer overflow 2004-06-25 18:30:33 +00:00
Geoff Benson b883ef7097 Added Techno Motion single and double 4- and 5- panel modes. All normal styles for TM are now represented. 2004-06-25 17:13:18 +00:00
Steve Checkoway 8b98d83a50 Attempt to make the callback faster when the proc format is either exactly what SM wants (unlikely from what I've read) or the canonical format (according to apple). 2004-06-24 22:04:55 +00:00
Steve Checkoway 69ab1f3007 project update. 2004-06-24 07:30:38 +00:00
Glenn Maynard f643f412fb fix warnings 2004-06-24 07:30:04 +00:00
Geoff Benson 9609f5303a Added support for Dance Magic/Battle on Techno Motion 8-panel. Kind of hacky, but perhaps it will inspire others. 2004-06-23 22:18:22 +00:00
Chris Danford 99b2abd1d3 remove Xbox configurations 2004-06-23 20:00:49 +00:00
Geoff Benson e0c7539a42 Updated sizing/positioning on Techno Motion to better match arcade 2004-06-23 12:12:22 +00:00
Kevin Slaughter b715153e71 Fixed StepCircle timing a bit more. 2004-06-23 06:51:05 +00:00
Glenn Maynard 571af53ea8 ZIP reading fixes 2004-06-23 05:15:47 +00:00
Glenn Maynard 1a78bf45bc Look out! The infamous, evil Glenn is commenting stuff out again!! 2004-06-23 03:02:09 +00:00