Commit Graph
21848 Commits
Author SHA1 Message Date
AJ Kelly 2ca041ea53 fix errors about duplicated commands in PaneDisplay 2006-08-11 05:18:25 +00:00
Jason Felds 940c773742 Add FastDebug compatibility. 2006-08-10 22:30:19 +00:00
Jason Felds 9d7f1ef0c0 Adjust pragmas. 2006-08-10 22:06:46 +00:00
Glenn Maynard 38909c9d1c remove PaneDisplay
update
2006-08-10 21:29:02 +00:00
Glenn Maynard 9a220de83a remove PaneDisplay 2006-08-10 21:28:13 +00:00
Glenn Maynard bdb7b58250 fixup XML use 2006-08-10 21:26:57 +00:00
Glenn Maynard 727f4cfcc1 Actor:player 2006-08-10 21:25:37 +00:00
Glenn Maynard b25bff7edd cleanup 2006-08-10 20:45:44 +00:00
Glenn Maynard 652d8ab903 cleanup 2006-08-10 20:45:10 +00:00
Glenn Maynard a222a01508 simplify 2006-08-10 20:43:49 +00:00
Glenn Maynard cf4616a6eb add DebugLineRestartCurrentScreen 2006-08-10 17:49:40 +00:00
Glenn Maynard bcae91dca4 bind DifficultyList. Remove it from SSM; do it in XML instead. 2006-08-10 17:44:11 +00:00
Glenn Maynard 3d85b7a02b update, fix, simplify ... 2006-08-10 17:42:28 +00:00
Glenn Maynard 3226434976 wheel updates 2006-08-10 17:37:04 +00:00
Steve Checkoway 47d5153ae3 Add missing metric. 2006-08-10 10:30:41 +00:00
Thad Ward 6d6d81cd60 make FIRSTBEAT and LASTBEAT match the rest of the cache-only values.
fix LASTBEAT to actually ignore the value when not from cache, rather than
say we're ignoring it and still use it anyway.
2006-08-10 10:12:05 +00:00
Steve Checkoway 5143db7475 I have spent way too much time on this script. Due to popular demand, you can now pass it -v (pass -h to see all options) 2006-08-10 09:52:56 +00:00
Steve Checkoway 8ecb0c6c8d Fix compile. 2006-08-10 09:34:31 +00:00
Steve Checkoway 6c29529b39 Fix compile. 2006-08-10 08:54:47 +00:00
Glenn Maynard b37fe30b31 updates 2006-08-10 07:21:52 +00:00
Steve Checkoway 09da1f6398 Cleanup. 2006-08-10 07:05:16 +00:00
Steve Checkoway f688fca2de Simplify. 2006-08-10 06:51:55 +00:00
Steve Checkoway 2f6be662e7 Fix compile. 2006-08-10 06:50:49 +00:00
Steve Checkoway a13b3083a0 Cleanup. 2006-08-10 06:43:39 +00:00
Steve Checkoway 547920b6cd Simplify. 2006-08-10 06:39:08 +00:00
Glenn Maynard c82810b12b tween normally 2006-08-10 06:28:52 +00:00
Glenn Maynard 208c5b0061 Make wheel items regular children (no special update/drawing);
remove "staggered tween" hack and set the offset in the
context so this can be done in commands; fix sections;
do OnCommand/OffCommand normally and rename TweenOn/OffScreen
to TweenOn/OffScreenForSort; other fixes/cleanups (metric
updates to come in a bit)
2006-08-10 06:27:47 +00:00
Thad Ward 8bb6233b5a ExportNsisStrings -> ExportStrings
correct misconfigured precompiled header settings for Debug and fastdebug.
(release was correct)
2006-08-10 05:42:35 +00:00
Glenn Maynard a5253821a3 more wheel fixes 2006-08-10 05:09:14 +00:00
Glenn Maynard 16e51def6e update 2006-08-10 05:08:45 +00:00
Steve Checkoway ba9a3d51bf Fix warning about loss of precision. I could just declare it as lua_Number but then do you call truncf (which would likely result in a double to float conversion anyway) or trunc which might convert from float to double if LUA_NUMBER had been defined to be float. 2006-08-10 05:07:16 +00:00
Jason Felds 7927af2e37 Adjust warnings, add #define to fix compile. 2006-08-10 04:54:12 +00:00
Steve Checkoway 8e8aa6cfb6 Applied patch to handle vsync. I cannot test this. I get 1 fps windowed and it does not hit 1 in full screen. 2006-08-10 04:43:34 +00:00
Steve Checkoway f9b67d8f95 Rename. 2006-08-10 04:30:32 +00:00
Glenn Maynard caa29a14fa MusicWheel update 2006-08-10 04:29:48 +00:00
Glenn Maynard 35618be535 Fix up MusicWheel. This code was a mess: huge blocks of copy-and-pasted
code, duplicated arrays in base classes that were never used ...

(It's still ugly, but at least WheelBase is actually a real base class now.)
2006-08-10 04:27:46 +00:00
Glenn Maynard ca11c62b58 cleanup 2006-08-10 00:04:14 +00:00
Glenn Maynard 2dc13e16a7 pActor->SetParent 2006-08-09 23:23:56 +00:00
Glenn Maynard 89ab444693 Add parent links to actors.
For each actor, create a context table, with an __index link to the
parent's.  This can be used to propagate information down complex
actor trees.

Code needs to be changed to do AddChild() calls before loading,
rather than after, so context links are available during loads.
This will be done as necessary.
2006-08-09 23:22:54 +00:00
Glenn Maynard eebaa57c5b cleanup 2006-08-09 22:40:35 +00:00
Glenn Maynard c55c3b1615 remove WheelItemOnDelayCenter, WheelItemOffDelayCenter 2006-08-09 22:39:03 +00:00
Glenn Maynard ded811325c remove WheelItemOffDelayCenter 2006-08-09 22:36:06 +00:00
Glenn Maynard ebfb855334 remove WheelItemOnDelayCenter 2006-08-09 22:35:01 +00:00
Steve Checkoway ad3fcd9f0c Cleanup. 2006-08-09 22:11:35 +00:00
Steve Checkoway 129eda9df8 Be careful about buffer overflow. 2006-08-09 22:07:53 +00:00
Glenn Maynard 36ecadb215 bind 2006-08-09 21:49:06 +00:00
Steve Checkoway 8bdf73ed2d missing metrics 2006-08-09 08:19:56 +00:00
Glenn Maynard ea879be3e9 delete all screens when reloading 2006-08-09 03:29:24 +00:00
Glenn Maynard 7e05abc111 always delete old screens on PopAllScreens 2006-08-09 03:28:25 +00:00
Thad Ward b67444199c add missing header file 2006-08-08 23:33:12 +00:00