AJ Kelly
2ca041ea53
fix errors about duplicated commands in PaneDisplay
2006-08-11 05:18:25 +00:00
Jason Felds
940c773742
Add FastDebug compatibility.
2006-08-10 22:30:19 +00:00
Jason Felds
9d7f1ef0c0
Adjust pragmas.
2006-08-10 22:06:46 +00:00
Glenn Maynard
38909c9d1c
remove PaneDisplay
...
update
2006-08-10 21:29:02 +00:00
Glenn Maynard
9a220de83a
remove PaneDisplay
2006-08-10 21:28:13 +00:00
Glenn Maynard
bdb7b58250
fixup XML use
2006-08-10 21:26:57 +00:00
Glenn Maynard
727f4cfcc1
Actor:player
2006-08-10 21:25:37 +00:00
Glenn Maynard
b25bff7edd
cleanup
2006-08-10 20:45:44 +00:00
Glenn Maynard
652d8ab903
cleanup
2006-08-10 20:45:10 +00:00
Glenn Maynard
a222a01508
simplify
2006-08-10 20:43:49 +00:00
Glenn Maynard
cf4616a6eb
add DebugLineRestartCurrentScreen
2006-08-10 17:49:40 +00:00
Glenn Maynard
bcae91dca4
bind DifficultyList. Remove it from SSM; do it in XML instead.
2006-08-10 17:44:11 +00:00
Glenn Maynard
3d85b7a02b
update, fix, simplify ...
2006-08-10 17:42:28 +00:00
Glenn Maynard
3226434976
wheel updates
2006-08-10 17:37:04 +00:00
Steve Checkoway
47d5153ae3
Add missing metric.
2006-08-10 10:30:41 +00:00
Thad Ward
6d6d81cd60
make FIRSTBEAT and LASTBEAT match the rest of the cache-only values.
...
fix LASTBEAT to actually ignore the value when not from cache, rather than
say we're ignoring it and still use it anyway.
2006-08-10 10:12:05 +00:00
Steve Checkoway
5143db7475
I have spent way too much time on this script. Due to popular demand, you can now pass it -v (pass -h to see all options)
2006-08-10 09:52:56 +00:00
Steve Checkoway
8ecb0c6c8d
Fix compile.
2006-08-10 09:34:31 +00:00
Steve Checkoway
6c29529b39
Fix compile.
2006-08-10 08:54:47 +00:00
Glenn Maynard
b37fe30b31
updates
2006-08-10 07:21:52 +00:00
Steve Checkoway
09da1f6398
Cleanup.
2006-08-10 07:05:16 +00:00
Steve Checkoway
f688fca2de
Simplify.
2006-08-10 06:51:55 +00:00
Steve Checkoway
2f6be662e7
Fix compile.
2006-08-10 06:50:49 +00:00
Steve Checkoway
a13b3083a0
Cleanup.
2006-08-10 06:43:39 +00:00
Steve Checkoway
547920b6cd
Simplify.
2006-08-10 06:39:08 +00:00
Glenn Maynard
c82810b12b
tween normally
2006-08-10 06:28:52 +00:00
Glenn Maynard
208c5b0061
Make wheel items regular children (no special update/drawing);
...
remove "staggered tween" hack and set the offset in the
context so this can be done in commands; fix sections;
do OnCommand/OffCommand normally and rename TweenOn/OffScreen
to TweenOn/OffScreenForSort; other fixes/cleanups (metric
updates to come in a bit)
2006-08-10 06:27:47 +00:00
Thad Ward
8bb6233b5a
ExportNsisStrings -> ExportStrings
...
correct misconfigured precompiled header settings for Debug and fastdebug.
(release was correct)
2006-08-10 05:42:35 +00:00
Glenn Maynard
a5253821a3
more wheel fixes
2006-08-10 05:09:14 +00:00
Glenn Maynard
16e51def6e
update
2006-08-10 05:08:45 +00:00
Steve Checkoway
ba9a3d51bf
Fix warning about loss of precision. I could just declare it as lua_Number but then do you call truncf (which would likely result in a double to float conversion anyway) or trunc which might convert from float to double if LUA_NUMBER had been defined to be float.
2006-08-10 05:07:16 +00:00
Jason Felds
7927af2e37
Adjust warnings, add #define to fix compile.
2006-08-10 04:54:12 +00:00
Steve Checkoway
8e8aa6cfb6
Applied patch to handle vsync. I cannot test this. I get 1 fps windowed and it does not hit 1 in full screen.
2006-08-10 04:43:34 +00:00
Steve Checkoway
f9b67d8f95
Rename.
2006-08-10 04:30:32 +00:00
Glenn Maynard
caa29a14fa
MusicWheel update
2006-08-10 04:29:48 +00:00
Glenn Maynard
35618be535
Fix up MusicWheel. This code was a mess: huge blocks of copy-and-pasted
...
code, duplicated arrays in base classes that were never used ...
(It's still ugly, but at least WheelBase is actually a real base class now.)
2006-08-10 04:27:46 +00:00
Glenn Maynard
ca11c62b58
cleanup
2006-08-10 00:04:14 +00:00
Glenn Maynard
2dc13e16a7
pActor->SetParent
2006-08-09 23:23:56 +00:00
Glenn Maynard
89ab444693
Add parent links to actors.
...
For each actor, create a context table, with an __index link to the
parent's. This can be used to propagate information down complex
actor trees.
Code needs to be changed to do AddChild() calls before loading,
rather than after, so context links are available during loads.
This will be done as necessary.
2006-08-09 23:22:54 +00:00
Glenn Maynard
eebaa57c5b
cleanup
2006-08-09 22:40:35 +00:00
Glenn Maynard
c55c3b1615
remove WheelItemOnDelayCenter, WheelItemOffDelayCenter
2006-08-09 22:39:03 +00:00
Glenn Maynard
ded811325c
remove WheelItemOffDelayCenter
2006-08-09 22:36:06 +00:00
Glenn Maynard
ebfb855334
remove WheelItemOnDelayCenter
2006-08-09 22:35:01 +00:00
Steve Checkoway
ad3fcd9f0c
Cleanup.
2006-08-09 22:11:35 +00:00
Steve Checkoway
129eda9df8
Be careful about buffer overflow.
2006-08-09 22:07:53 +00:00
Glenn Maynard
36ecadb215
bind
2006-08-09 21:49:06 +00:00
Steve Checkoway
8bdf73ed2d
missing metrics
2006-08-09 08:19:56 +00:00
Glenn Maynard
ea879be3e9
delete all screens when reloading
2006-08-09 03:29:24 +00:00
Glenn Maynard
7e05abc111
always delete old screens on PopAllScreens
2006-08-09 03:28:25 +00:00
Thad Ward
b67444199c
add missing header file
2006-08-08 23:33:12 +00:00