Chris Danford
28e4249b34
increase NUM_JOYSTICKS
2004-12-22 08:01:21 +00:00
Chris Danford
a1340dd1c0
have gameplay objects access PlayerStageStats though a member pointer and not directly access g_CurStageStats.
2004-12-22 07:31:27 +00:00
Glenn Maynard
7d285a5731
add QuantizeUp
2004-12-22 04:07:42 +00:00
Glenn Maynard
95eb10b834
split out Profile::SaveStatsXmlCreateNode
2004-12-22 03:49:55 +00:00
Glenn Maynard
95c4741945
fix thread safety issue
2004-12-21 10:35:11 +00:00
Glenn Maynard
2f8deb615f
fix ScreenCaution not continuing when menu timer is disabled
2004-12-21 01:29:41 +00:00
Chris Danford
6213e4771f
split StageStats into player-specific and non-player-specific structs
2004-12-20 21:27:24 +00:00
Chris Danford
09d018444e
split StageStats into player-specific and non-player-specific structs
2004-12-20 10:47:41 +00:00
Chris Danford
f840c014a9
Move some player-specific data out of the bloated GameState class.
...
Have gameplay objects hold a PlayerState pointer instead of a PlayerNumber and indexing back into GameState.
This will simplify off-screen players (e.g. CPU ghosts, network replicated human players, >2 players using one NoteField)
2004-12-20 06:25:59 +00:00
Charles Lohr
52545966e6
Fix: Make BPM Display work.
2004-12-18 08:15:19 +00:00
Charles Lohr
c3b83e7639
Make exit warning go away.
2004-12-18 07:28:34 +00:00
Glenn Maynard
6cd9622e05
RageFileBasic
2004-12-18 05:37:53 +00:00
Glenn Maynard
b609af7cce
check whether __thread binaries actually run
2004-12-17 02:25:52 +00:00
Glenn Maynard
74886cc5e9
fix PREFSMAN->m_bDelayedScreenLoad
2004-12-15 00:23:50 +00:00
Glenn Maynard
c4087d1cf9
missed commit
2004-12-14 22:41:36 +00:00
Glenn Maynard
d97f579dba
fail gracefully if banner cache has an unexpected pitch
2004-12-14 08:14:44 +00:00
Glenn Maynard
f83391d953
checkpoints
2004-12-14 02:11:38 +00:00
Glenn Maynard
0300454337
fix warning
2004-12-14 01:50:40 +00:00
Steve Checkoway
c29b5a76cc
update
2004-12-13 05:17:01 +00:00
Glenn Maynard
444c9e0b49
gzip/gunzip support
2004-12-13 04:18:04 +00:00
Glenn Maynard
1fdbf55723
fix
2004-12-13 04:04:11 +00:00
Glenn Maynard
328ddf6b2e
minor fixes
2004-12-13 00:21:06 +00:00
Glenn Maynard
36990c4a4c
uint32_t crc32s; allow partial checksums
2004-12-13 00:19:15 +00:00
Steve Checkoway
73e5f1092f
Unused variable.
2004-12-12 09:58:14 +00:00
Glenn Maynard
b03207d6f5
automatic crc32 calc; a couple extra helpers
2004-12-12 04:38:17 +00:00
Glenn Maynard
ea79ec3e1b
add RageFileDriverSlice::DeleteFileWhenFinished
2004-12-12 04:07:22 +00:00
Glenn Maynard
fdf6ad8735
fix standard crc32
2004-12-12 01:39:30 +00:00
Glenn Maynard
4e1298d6a2
type cleanup
2004-12-12 00:54:44 +00:00
Ryan Dortmans
566e3aa22e
Updated file references
2004-12-12 00:25:13 +00:00
Ryan Dortmans
435d25ef6b
Removed new.h reference
2004-12-12 00:24:19 +00:00
Ryan Dortmans
690bbffe1e
Added new.h reference
2004-12-12 00:23:32 +00:00
Glenn Maynard
3b9f86422c
split out CRC32 code
2004-12-11 23:33:11 +00:00
Glenn Maynard
41fe581e81
DeleteFileWhenFinished()
2004-12-11 23:10:30 +00:00
Glenn Maynard
4386b9bc83
add deflate compressing (simple, since we already use zlib)
2004-12-11 23:06:34 +00:00
Glenn Maynard
d171b8e306
don't always free pFile from ~RageFileObjInflate
2004-12-11 22:57:03 +00:00
Glenn Maynard
d924734232
track file position for writes, too
2004-12-11 22:51:07 +00:00
Glenn Maynard
1e4eb54010
update comment
2004-12-11 22:31:21 +00:00
Glenn Maynard
f504d87bed
don't load ""
2004-12-11 22:29:55 +00:00
Glenn Maynard
951206881d
fix loading ""
2004-12-11 22:08:49 +00:00
Glenn Maynard
56231370fe
fix warnings (format is "1:1")
...
no need to specify these; this is only really needed for menus that give
options in two dimensions, the defaults are usually fine
2004-12-11 21:55:13 +00:00
Glenn Maynard
b25dfebb5b
fix options menu selection
2004-12-11 21:49:55 +00:00
Glenn Maynard
29620a19bf
make 0% RandomSpeed no effect (like other mods), instead of 100%
...
fix options menu selection
2004-12-11 21:48:32 +00:00
Glenn Maynard
294ddd9100
fix unnecessary drawing
2004-12-11 12:58:34 +00:00
Glenn Maynard
bd2bd7e2bf
real arrow visibility fix
...
fix numbers not actually being random
2004-12-11 12:31:17 +00:00
Glenn Maynard
d9843f67f1
arrow visibility fix
2004-12-11 12:11:36 +00:00
Glenn Maynard
e9dde787f3
simplify
2004-12-11 11:58:56 +00:00
Steven Towle
e7f1204f41
added random speed modifier (as an experiment for random variables in modifiers)
2004-12-11 11:06:41 +00:00
Chris Danford
bdc8ded3cc
move background back into ScreenStage because it loads from a special theme element name
2004-12-11 10:23:55 +00:00
Chris Danford
a37c18fbb0
don't use a background for ScreenGameplay
2004-12-11 10:23:06 +00:00
Chris Danford
083db90df8
unload BGA for screens that don't have a background
2004-12-11 10:22:42 +00:00