Commit Graph
4 Commits
Author SHA1 Message Date
Glenn Maynard 5bcccc78b0 Sometimes, the sync changes negligibly due to rounding error when the user
puts it back where it was.  Use the same logic as GetSyncChangeTextGlobal
and GetSyncChangeTextSong; if the changes are so small that we wouldn't
even display them, don't count them as changed.  (fixes ScreenSaveSync
coming up with an empty list)
2006-03-28 07:26:37 +00:00
Chris Danford 00a08603a9 consolidate sync change strings and logic 2006-03-18 23:53:13 +00:00
Chris Danford 1fb529668c autosync screen cleanup 2006-02-06 06:50:10 +00:00
Chris Danford cce97c40b8 move autosync logic out of Player and GameState, into a separate file 2006-02-06 01:23:25 +00:00