Chris Danford
278cb4c3f1
runs on Xbox
2003-07-22 07:47:27 +00:00
Glenn Maynard
e38ecdafe1
improve output
2003-07-20 21:23:20 +00:00
Glenn Maynard
94f1803871
fix ScreenSelectGame showing all games
2003-06-04 20:06:10 +00:00
Chris Danford
c04b5b993b
add Model to NoteDisplay
2003-05-09 04:42:04 +00:00
Glenn Maynard
fe33dec385
Partial s/GetString/c_str/.
...
(watch out for PlayerOptions::GetString and SongOptions::GetString)
2003-04-25 00:01:35 +00:00
Glenn Maynard
2930da9556
fix warning
2003-04-23 02:45:51 +00:00
Chris Danford
4b7d640324
support noteskin-changing attacks
...
cache trick icons
change AI probability format
2003-04-22 04:54:04 +00:00
Glenn Maynard
920f2022c4
add arrow redirection in positioning types
2003-04-17 21:45:37 +00:00
Chris Danford
cdf8214ff7
PlayerOptions::ColorType no longer used
2003-02-19 05:59:19 +00:00
Chris Danford
032bf447f3
per-player NoteSkin
...
NoteSkin selected on PlayerOptions screen
tweaked judgement appearance
marvelous judgement glow
ActorEffect cleanup
2003-02-17 12:19:42 +00:00
Glenn Maynard
42cfd6f98c
stdafx -> global
2003-02-16 04:01:45 +00:00
Glenn Maynard
ff38961907
use slashes as a directory separator instead of backslashes
2003-02-14 08:15:15 +00:00
Glenn Maynard
fe564eebbd
only read the defaults from the default skin
2003-02-09 00:47:11 +00:00
Glenn Maynard
2c7db70f4b
instead of toggling head/tail as wavy/not, have a wavy part (top cap
...
and bottom cap) and a solid part (head/tail).
allow overriding note skin metric values per-button
(rather larger patch than I intended to commit at once; sorry)
2003-02-08 23:47:47 +00:00
Chris Danford
4ff98e0442
added flexable NoteType coloring to NoteDisplay, optimized note texture usage
2003-02-06 07:32:57 +00:00