AJ Kelly
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9b60587be9
|
[InputHandler_DirectInput] Fixed MouseWheel input not resetting.
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2011-06-13 17:37:13 -05:00 |
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Jason Felds
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0488193b6e
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*shrugs* May as well try this.
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2011-06-13 03:43:20 -04:00 |
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Jason Felds
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fc68776e3f
|
Anyone on linux want to test this?
I think this may work for an indeterminate bar.
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2011-06-12 20:45:21 -04:00 |
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Jason Felds
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3d155c9970
|
NOW I start moving prototypes to headers?
I need to be more consistent...gah, hungry.
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2011-06-12 19:35:24 -04:00 |
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Thai Pangsakulyanont
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c057b23ab3
|
progress bar for Linux partially done: no indeterminate progress bar yet.
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2011-06-12 13:24:39 +07:00 |
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Jason Felds
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c06763db85
|
Make linux compile the loading window code.
NOTE: The actual loading window code is stubbed.
I do not know GTK window code yet, so hopefully
this won't crash yet.
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2011-06-11 09:30:49 -04:00 |
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Henrik Andersson
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5e16209850
|
[loading window -> default] I can't stand the previous loading window, and nobody else should see it either.
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2011-06-11 13:04:51 +02:00 |
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Henrik Andersson
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6f0533d5b1
|
[default] I guess people don't find it amusing when everything is in the common app data when in portable mode.
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2011-06-11 13:03:40 +02:00 |
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Thai Pangsakulyanont
|
3df6a5e82c
|
[loading window] fixes for mac os x progress bar
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2011-06-06 10:53:45 +07:00 |
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Jason Felds
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4a11952986
|
[loading window] Indeterminate for Mac OS X.
Is there a way to use performSelector withBool?
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2011-06-05 10:36:09 -04:00 |
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Henrik Andersson
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167cd9238a
|
[loading window] Should really have included this in the initial design. Now it can be indeterminate too.
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2011-06-05 11:32:51 +02:00 |
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Jason Felds
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af62e62b42
|
[loading window] .hgeol
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2011-06-05 02:12:09 -04:00 |
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Thai Pangsakulyanont
|
bce2fcbe2a
|
the progress now displays on a mac. Needs some visual adjustments though.
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2011-06-05 12:18:20 +07:00 |
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Henrik Andersson
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813c2d8f09
|
[loading window] Theme loading should also list itself in the loading window.
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2011-06-04 16:09:47 +02:00 |
|
Henrik Andersson
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9956525d46
|
[loading window] Die thread die!
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2011-06-04 15:37:20 +02:00 |
|
Henrik Andersson
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e0eae90f23
|
[loading window] Destruction now works correctly.
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2011-06-04 14:26:35 +02:00 |
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Henrik Andersson
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86cc2818e0
|
[loading window] Now the loading window has it's own thread. As such, the paint method is no longer needed.
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2011-06-04 02:12:08 +02:00 |
|
Henrik Andersson
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ac2668176a
|
Trying to clean up the loading window.
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2011-06-03 23:54:45 +02:00 |
|
Henrik Andersson
|
32dc9164fe
|
Neater folder structure by remiving one folder level for the screenshots.
|
2011-06-03 22:51:08 +02:00 |
|
Henrik Andersson
|
07b4697112
|
Moving some folders around in the windows file system.
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2011-06-03 22:31:18 +02:00 |
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Jason Felds
|
f686951513
|
[tiger] Universal binaries work.
Thanks to the #gcc channel in getting GCC 4.2 to work.
|
2011-05-30 10:40:00 -04:00 |
|
Thai Pangsakulyanont
|
b1f990c0f1
|
move glew.c inside stepmania (now builds!)
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2011-05-30 10:39:50 +07:00 |
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Jason Felds
|
c22bce6628
|
Stick with uint32_t. Doesn't cause errors.
|
2011-05-21 21:13:21 -04:00 |
|
AJ Kelly
|
376ab3d66f
|
more changes to mousewheel code; still not working properly
|
2011-05-15 00:33:39 -05:00 |
|
AJ Kelly
|
84e93b0bbd
|
update polled mousewheel code
|
2011-05-15 00:09:44 -05:00 |
|
AJ Kelly
|
c8b3a1338b
|
mouse input is working slightly better...
|
2011-05-15 00:01:38 -05:00 |
|
Jason Felds
|
8f24b6c5b7
|
[sm130futures] Right...Mac wants vorbis.
|
2011-05-05 01:09:23 -04:00 |
|
Jason Felds
|
4e22702026
|
Try different variable name, only one <Filter>.
We'll get this figured out...
|
2011-05-03 22:09:15 -04:00 |
|
Jason Felds
|
d19de4ed1e
|
shakesoda's suggestions for more glew stuff.
Again, revert if a terrible idea.
|
2011-05-03 21:59:59 -04:00 |
|
AJ Kelly
|
fb1dbd4463
|
merge
|
2011-05-02 20:11:26 -05:00 |
|
Colby Klein
|
e9d6fada14
|
Fix compile, rename _Legacy to _OGL so I stop being confused
|
2011-05-02 11:23:37 -07:00 |
|
Colby Klein
|
ba478c3974
|
huge merge
|
2011-05-02 10:50:56 -07:00 |
|
Colby Klein
|
d69bbdbb9d
|
Fix typo
|
2011-05-02 10:41:59 -07:00 |
|
Colby Klein
|
464f0f703b
|
PulseAudio has some issue which causes arrows to stutter.
|
2011-05-02 10:36:08 -07:00 |
|
AJ Kelly
|
594bbbd2bc
|
scroll wheel is an axis, remove comment
|
2011-04-03 15:35:01 -05:00 |
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Jason Felds
|
7e747c6d65
|
Implement Dominik's patch.
Someone on Linux needs to test if possible.
This will be reverted if it's proven it doesn't work.
|
2011-04-02 16:37:45 -04:00 |
|
Jason Felds
|
53dea206f4
|
Safe to enable mice finding I think.
|
2011-03-29 23:21:25 -04:00 |
|
AJ Kelly
|
dceebe5005
|
trying to work on mouse stuff and not getting anywhere
|
2011-03-29 18:02:28 -05:00 |
|
AJ Kelly
|
cf81f8cc3b
|
remove xbox support; it doesn't work, and it'd take too much effort to get it working again
|
2011-03-19 19:28:57 -05:00 |
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Jason Felds
|
22b7b34897
|
More effective fixes.
Course playing still results in it playing fine.
|
2011-03-19 18:26:55 -04:00 |
|
Colby Klein
|
0c457ba55b
|
[opengl] merge (part 1?)
|
2011-03-16 23:27:50 -07:00 |
|
Jason Felds
|
a085d0d1da
|
Line endings...be normalized!
|
2011-03-17 01:47:30 -04:00 |
|
AJ Kelly
|
330d6f020d
|
more mousewheel stuff
|
2011-03-16 16:36:10 -05:00 |
|
Jason Felds
|
7c4044a2fc
|
Force consistent line endings.
I'd suggest enabling the EolExtension:
this way we won't go back and forth here.
|
2011-03-16 15:51:54 -04:00 |
|
Colby Klein
|
ba649e791d
|
merge
|
2011-03-15 00:56:06 -07:00 |
|
Jason Felds
|
d1272b001c
|
Another batch of these.
I think I need to look into adding a feature soon.
Either that, or take a minor break.
|
2011-03-14 21:42:07 -04:00 |
|
Flameshadowxeroshin
|
873a60a9a3
|
fix what appears to be a FFMpeg blocker
|
2011-03-14 19:39:33 -05:00 |
|
Flameshadowxeroshin
|
067f5d967b
|
once and for all
|
2011-03-14 19:35:09 -05:00 |
|
Flameshadowxeroshin
|
4efd7886ed
|
fuckin merges reverted
|
2011-03-14 19:30:41 -05:00 |
|
Jason Felds
|
8a7877f9d1
|
More warning fixes.
RageThreads.h is right now clear of
Effective Violations. It may be worth studying.
|
2011-03-14 15:30:04 -04:00 |
|