Sean Burke
ad00c31149
This shouldn't need String.h included, and it breaks compile on some systems.
2004-07-03 09:08:18 +00:00
Charles Lohr
8c1012533c
Fixed some bugs.
2004-07-01 18:41:04 +00:00
Charles Lohr
0edb51a840
New Protocol, but still buggy.
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Removed SendSongsToServer.
2004-06-30 07:16:44 +00:00
Glenn Maynard
ae1608a59d
fix WITH_NETWORKING/WITHOUT_NETWORKING mismatch
2004-06-20 17:42:58 +00:00
Glenn Maynard
178fb7dbd6
WITHOUT_NETWORKING
2004-06-15 02:21:16 +00:00
Thad Ward
1c46a4880f
global.h must be included before anything else. it sets up such things as
...
disabling stupid warnings for some archs.
2004-06-14 11:10:53 +00:00
Fred Wulff
b3470b32ed
Fixed Linux compile issue (lib conflict)
2004-06-14 03:47:42 +00:00
Glenn Maynard
733127d8ed
license update
2004-06-08 01:24:17 +00:00
Glenn Maynard
891008f767
remove unneeded include (should almost never need to refer to screen
...
source files directly)
2004-06-01 00:55:40 +00:00
Steve Checkoway
115b218566
cleanup
2004-05-25 10:39:23 +00:00
Charles Lohr
7729bf48b7
New version of ezsockets for future network features.
2004-05-24 13:59:05 +00:00
Glenn Maynard
ccbe03e14e
fix uninitialized variable
2004-05-08 06:38:27 +00:00
Charles Lohr
93cfad5125
Moved current grade to half of health int.
2004-05-05 05:41:51 +00:00
Charles Lohr
0dba590547
Report additional information to server (Meter and Grade)
2004-05-05 03:46:28 +00:00
Glenn Maynard
0c485b164e
cleanup
2004-05-03 20:51:20 +00:00
Glenn Maynard
599211722d
this can be done with GameState --player, --mode now
2004-05-03 20:28:24 +00:00
Charles Lohr
fc5c3ad589
Placed command lines in. And put in support to make a in-game connect
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or disconnect for connect to SM Server. (If it ever comes up)
2004-04-30 04:34:39 +00:00
Charles Lohr
fc45e2d051
Fixed command-line arguement for --course=[coursename]
2004-04-29 01:26:47 +00:00
Charles Lohr
858b3fa587
Networking now tells user if connection was successful or unsuccessful.
2004-04-29 01:03:28 +00:00
Charles Lohr
e536980db8
Network no longer attempts to sync Demonstration mode.
2004-04-28 01:25:44 +00:00
Charles Lohr
456e3ba47d
Removed extra LOG->Info that was useless.
2004-04-20 02:36:39 +00:00
Charles Lohr
87b5df67a6
Removed extra LOG->Info that wasn't needed.
2004-04-18 00:32:03 +00:00
Chris Danford
2f88fb8e04
fix GCC compile errors
2004-04-17 23:09:15 +00:00
Charles Lohr
3f63f6c60e
Added --Course command, and a command to send all songs to server
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so the server can index them for gameplay for SMOnline.
I am not sure if I did the Course setup properly. If I did not, feel free to fix
it or... if you don't feel like it, I'm sure I'll figure it out after a while.
I left a lot of notes in... I am not sure what style of code you want,
at what point you want me to submit, if I am doing any of this wrong
please just tell me, and I'll try to be more useful.
2004-04-17 22:26:37 +00:00
Steve Checkoway
e7f1e50af6
Fix bug where useSMserver always equals true.
2004-04-17 03:36:17 +00:00
Steve Checkoway
ef57dd5dd4
Too noisy.
2004-04-17 03:28:31 +00:00
Glenn Maynard
585f92c5f3
clean up commandline handling, make network stuff more self-contained
2004-04-15 20:21:39 +00:00
Charles Lohr
16e5e7bb68
I have added some command-line processing. Look at the bottom of
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StepMania.cpp for it. I have also moved the connect stuff out of the
NetworkSyncManager constructor, so it doens't do ANYTHING unless
it's in the command-line args. Also, now NSMAN works by the '--NETIP='
flag.
2004-04-15 15:31:59 +00:00
Charles Lohr
4b7c6521ad
I changed the way StepMania connects to an IP or listens to something that
...
makes way more sense. StepMania.exe -NETIP:[IP] and added support
for reading profile names (for LAN). The LAN looks very stable at this point.
2004-04-14 20:39:58 +00:00
Charles Lohr
5580bac586
Network Sync manager updated to fix extra 0 on start bug.
2004-04-05 15:44:30 +00:00
Steve Checkoway
20a8bab45c
Clean up includes.
2004-04-05 05:22:32 +00:00
Charles Lohr
e37a71d7a7
Josh and I decided that it was not worth it to keep the Flash stuff in here.
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We got rid of it to keep the class running much faster.
2004-04-01 16:25:36 +00:00
Charles Lohr
b31fd636ff
Fixed linux compile error.
...
Modified for Macromedia Flash Support.
2004-03-31 04:18:44 +00:00
Charles Lohr
a96e8ba5dd
I added some support to make the client act as a pseudo-server.
...
I'm doing this so it might be possible to have SMOnline written entirelly in Flash.
2004-03-30 20:13:22 +00:00
Steve Checkoway
679afbbbb2
clean up
2004-03-30 07:43:12 +00:00
Charles Lohr
4cd8d6b6f3
I added life and Macromedia Flash XMLSocket Support.
2004-03-30 05:50:36 +00:00
Charles Lohr
c98579d478
I had to modify the protocol, so that the client knew what version the server is.
...
This way I can begin to develop more complex protocols.
2004-03-25 15:08:07 +00:00
Steve Checkoway
90bde075da
Opps. I got a little greedy when selecting lines to delete.
2004-03-17 13:38:48 +00:00
Steve Checkoway
45c4577df2
Clean up
2004-03-17 13:31:42 +00:00
Chris Danford
36b557bac2
fix Win32 errors, warnings
2004-03-17 07:45:52 +00:00
Steve Checkoway
858ab01ae9
Clean up NetworkSyncManager
2004-03-17 06:05:52 +00:00
Jason Felds
e92b2d84b9
Warning fix: Newline added.
2004-03-17 04:15:36 +00:00
Charles Lohr
4af6c609f9
These are the files necessiary for making the network work.
2004-03-16 22:34:48 +00:00