Glenn Maynard
154efe9888
kill debug stuff
2003-07-10 18:25:01 +00:00
Glenn Maynard
700525d3ee
rewrite not using fstream--its error handling is useless
2003-07-10 17:45:00 +00:00
Glenn Maynard
500e968823
Throw if AnimatedTexture can't load; otherwise the next GetKey will fail,
...
anyway.
Add very loud, temporary debug output.
2003-07-10 16:51:15 +00:00
Chris Danford
b2f5393026
finalize dancing character directory structure
...
better camera movements
animated face textures
2003-06-09 19:22:04 +00:00
Glenn Maynard
1edc1a325c
Const fixes.
...
Add unsigned values.
Remove old, outdated, redundant comments.
Simplify.
2003-05-22 19:35:57 +00:00
Glenn Maynard
09967df461
Rest of s/GetString/c_str/.
...
(watch out for PlayerOptions::GetString and SongOptions::GetString)
2003-04-25 00:27:30 +00:00
Glenn Maynard
42cfd6f98c
stdafx -> global
2003-02-16 04:01:45 +00:00
Glenn Maynard
4749c0f9bb
strip newlines from INI lines
2003-02-14 22:43:43 +00:00
Glenn Maynard
8eb3ac5c26
add SetValue
2003-02-09 00:46:35 +00:00
Chris Danford
88840d9020
fixed crashes when ini, log, and cache files are read-only
2003-01-11 19:11:55 +00:00
Glenn Maynard
c275ebdad5
ignore BOM
2003-01-05 08:36:33 +00:00
Glenn Maynard
6341356c9e
add key renaming
...
fix a possible glitch
2003-01-03 22:37:44 +00:00
Glenn Maynard
65717df21d
simplify
2002-11-02 21:45:27 +00:00
Glenn Maynard
80c0f04397
use untemplated trim*
2002-10-31 08:05:13 +00:00
Glenn Maynard
7d46004e54
get rid of CStdioFile
2002-10-31 03:54:50 +00:00
Glenn Maynard
0a73e01186
Use map<> in IniFile.
...
This has a side-effect: written INIs are sorted by key and name.
Unintentional, but not necessarily a bad thing ...
2002-10-24 23:08:18 +00:00
Glenn Maynard
d5b1f36775
some MFCisms to STLisms (both currently work on CArray)
2002-10-24 19:53:13 +00:00
Glenn Maynard
ff279255d5
remove unused variables
2002-09-07 10:00:58 +00:00
Glenn Maynard
dae5c84134
CString -> const CString & in params
...
(not as much of an optimization as with the STL, since CString is refcounted, but still good practice)
2002-08-22 22:12:29 +00:00
Glenn Maynard
a6815a7744
Merge default and non-default ctor.
...
Simplify a little.
2002-08-20 02:12:19 +00:00
Chris Danford
7c1bfb3a0d
big checkin - new noteskin format and XY positioning. I probably broke a lot of things.
2002-08-13 23:26:46 +00:00
Chris Danford
4ec08edf2d
Mini-rewrite of input mapping, theme support, and added KSF reader.
2002-07-31 19:40:40 +00:00
Chris Danford
317c352a9b
Various bug fixes. See changelog.
2002-07-23 01:41:40 +00:00
Chris Danford
374eb8c6d7
3.0 is close!
2002-07-02 00:27:58 +00:00
Chris Danford
8549236385
no message
2002-05-20 08:59:37 +00:00
Chris Danford
2f80235590
no message
2002-05-19 01:59:48 +00:00
Chris Danford
78f3e80118
2.50 checkin
2002-04-16 17:31:00 +00:00
Chris Danford
d2eeed810c
in the middle of working on 1.70. Now compiles in Visual Studio.net
2002-03-30 20:00:13 +00:00
Chris Danford
c679ec7956
Rewrote texture loading actor and sprite
2001-11-25 04:31:44 +00:00
Chris Danford
a40558031b
Major rewrite of all classes related to gameplay (Song, Steps, Player,
...
WindowDancing and all its UI elements). All of the dancing UI elements
have been consolidated into the Player class, which simplifies things a
great deal. Steps and the classes that use them have been generalized
to use a variable number of panels (6 panel, 8 panel). Only a little more
work is needed on the ColorArrows portion of Player to fully support these
panel modes.
2001-11-04 19:34:28 +00:00
Chris Danford
7caffe0c93
Initial checkin
2001-11-03 10:52:42 +00:00