Chris Danford
13afccfe10
Bitmap Text speedup
2002-02-02 07:42:52 +00:00
Chris Danford
29f886e679
results fixed, rolling score changed
2002-02-02 05:11:12 +00:00
Chris Danford
2f8cd4feb4
Messed a lot with BMS reading. See changelog.txt.
2002-01-24 08:01:24 +00:00
Chris Danford
40df826636
CHANGE: cleaned up debug messages
2002-01-20 07:51:09 +00:00
Chris Danford
0add9e0bb3
checkin of v1.50
2002-01-16 10:01:32 +00:00
Chris Danford
7f3a131195
changes made from 0.95 through 0.97
2001-12-28 10:15:59 +00:00
Chris Danford
bbc4097826
kljhfdkjhfjkhdfkjf
2001-12-19 01:50:57 +00:00
Chris Danford
9b4f0e6918
no message
2001-11-30 09:38:35 +00:00
Chris Danford
a9eec44e4a
fixed "wrong font spacing when zoomed"
2001-11-30 06:32:52 +00:00
Chris Danford
79e4f30737
no message
2001-11-29 02:13:35 +00:00
Chris Danford
640efc6d98
rewrite of BitmapText (still needs work) and support for BPM changes.
2001-11-27 22:47:30 +00:00
Chris Danford
c679ec7956
Rewrote texture loading actor and sprite
2001-11-25 04:31:44 +00:00
Ben Nordstrom
c52c818881
no message
2001-11-21 03:21:00 +00:00
Chris Danford
a40558031b
Major rewrite of all classes related to gameplay (Song, Steps, Player,
...
WindowDancing and all its UI elements). All of the dancing UI elements
have been consolidated into the Player class, which simplifies things a
great deal. Steps and the classes that use them have been generalized
to use a variable number of panels (6 panel, 8 panel). Only a little more
work is needed on the ColorArrows portion of Player to fully support these
panel modes.
2001-11-04 19:34:28 +00:00
Chris Danford
7caffe0c93
Initial checkin
2001-11-03 10:52:42 +00:00