Commit Graph
4 Commits
Author SHA1 Message Date
Christopher Pitman 3589cb26fa void GameState::ReloadCharacters() would throw an error when default was present. Reversed behaviour. 2003-09-29 00:28:09 +00:00
Christopher Pitman 9982447fb8 StartRandom() Now uses a linear shuffle instead of an exchange shuffle, so the distribution of songs should be as good as rand(). 2003-09-28 19:14:00 +00:00
Christopher Pitman 56cf66195c StartRandom now uses SongManager->GetRandomSong() instead of a shuffling method.
I made the change because I could notice to many recurring patterns in the songs being played, the distribution of random songs was too clumped.
2003-09-26 08:44:10 +00:00
Christopher Pitman 3116c6493a This is a fix for: [ 806799 ] Number of songs to be played is displayed incorrectly.
The ScreenSelectStyle Info graphics are modified to omit the "Max Stage 3"  text on the info graphics, since it cannot change when people change their system settings.  Beyond that, it isn't true for Nonstop and Endless.

(This is my first time revising anything, if I am steeping on anyones toes I'd like to know how to work with this better)

-Chris Pitman
2003-09-23 00:40:43 +00:00