AJ Kelly
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a576269730
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small cleanup/comment
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2011-03-20 20:50:58 -05:00 |
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Jason Felds
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a085d0d1da
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Line endings...be normalized!
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2011-03-17 01:47:30 -04:00 |
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Jason Felds
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2179f18d09
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Fix some GCC warnings.
Order is apparently important with variables.
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2011-03-16 19:02:52 -04:00 |
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Jason Felds
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628a74a792
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Effective C++ Violations down by over 5000.
I think that was the biggest batch.
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2011-03-14 16:25:53 -04:00 |
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Jason Felds
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ccf92c7c1c
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Add No Lifts and No Fakes transform mods.
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2011-02-28 10:02:23 -05:00 |
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Jason Felds
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d9a195d4c2
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More docs.
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2011-02-27 21:36:34 -05:00 |
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AJ Kelly
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18f7dea5f9
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[PlayerState] The old GetPlayerOptions() binding is now GetPlayerOptionsString(). There is a new GetPlayerOptions() binding that gets the PlayerOptions object, which has a GetNoteSkin() binding (and hopefully more in the future).
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2011-02-27 18:36:05 -06:00 |
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Jason Felds
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56da6d0fc1
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More docs.
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2011-02-26 19:17:31 -05:00 |
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AJ Kelly
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dc394b8569
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add twirl and roll mods from OpenITG [original code by vyhd]
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2010-08-21 14:17:52 -05:00 |
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AJ Kelly
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bff6eb0469
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Add Pump it Up's X Mode (thanks to StepNXA); this version should work with all gametypes and stepstypes.
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2010-05-02 10:15:02 -05:00 |
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AJ Kelly
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642f4b107c
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the various changes that I forgot to commit (cleanup and so forth) into hg,
culminating in syncing with sm-ssc v1.0 public beta 2
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2010-03-31 17:37:09 -05:00 |
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AJ Kelly
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3e51544930
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Initial commit.
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2010-01-26 21:00:30 -06:00 |
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Devin J. Pohly
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80057f53cd
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smsvn -> ssc-hg glue: rearrange directory structure
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2013-06-10 15:38:43 -04:00 |
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