Chris Danford
54545e2349
pass "playcommand" on to children
2004-01-20 03:31:08 +00:00
Glenn Maynard
eee2b3f82a
simplify
2004-01-20 03:10:55 +00:00
Glenn Maynard
74e80e003c
fix music glitches
2004-01-20 02:51:12 +00:00
Glenn Maynard
767dbf81ee
fix stale g_X11Display pointer causing crashes
2004-01-20 02:13:06 +00:00
Glenn Maynard
2dfe29c249
CshVS: ----------------------------------------------------------------------
2004-01-20 01:11:47 +00:00
Glenn Maynard
c1212def03
debug
2004-01-20 01:11:20 +00:00
Glenn Maynard
808b95a1cf
API update
2004-01-20 01:00:01 +00:00
Glenn Maynard
7df49d29b6
fix llabs in g++ 3.3
2004-01-20 00:09:50 +00:00
Glenn Maynard
00b66343f5
add check for llabs
2004-01-20 00:09:12 +00:00
Glenn Maynard
cf97705203
64-bit frame counts
...
remove DSoundBuf::Reset
2004-01-19 22:21:57 +00:00
Glenn Maynard
d29ac34a0f
64-bit frame counts
2004-01-19 22:21:36 +00:00
Glenn Maynard
040bba5a8c
64-bit frame counts, so we don't get confused when frame counts
...
pass 2^31 (takes about 13 hours)
2004-01-19 22:21:02 +00:00
Glenn Maynard
a711474757
windows's nonportable int64_t junk
2004-01-19 22:19:42 +00:00
Glenn Maynard
3e2a32dac3
stdint.h for int64_t
2004-01-19 22:19:09 +00:00
Glenn Maynard
28badd0a54
add stdint.h check
2004-01-19 22:18:31 +00:00
Glenn Maynard
ae54bae77f
crash -> debug_crash
2004-01-19 21:10:04 +00:00
Glenn Maynard
1f90b4bc2e
cleanup
2004-01-19 20:48:22 +00:00
Glenn Maynard
91e633d880
fix CopyRange receiving legitimate -1 values for ToIndexBegin
...
and shifting everything by one row
2004-01-19 20:46:34 +00:00
Glenn Maynard
14759e47cf
RAGE_ASSERT_M -> ASSERT_M
...
RAGE_ASSERT_M( 0, "foo" ) -> FAIL_M( "foo" )
FAIL_M doesn't return, so we don't need bogus control paths to shut up warnings
2004-01-19 20:44:27 +00:00
Glenn Maynard
78e4763149
remove SLASH
2004-01-19 20:39:39 +00:00
Glenn Maynard
ce6b11a343
RageSound::CleanPosMap
2004-01-19 20:37:14 +00:00
Chris Danford
c8d3e46ea4
add tip to MeterDisplay
2004-01-18 20:43:36 +00:00
Chris Danford
9c34c2ae9b
add comment
2004-01-18 20:15:14 +00:00
Chris Danford
01a417593e
fix release input event triggering "go to options"
2004-01-18 20:15:02 +00:00
Glenn Maynard
333e32ef25
operator== is always const
2004-01-18 07:44:39 +00:00
Glenn Maynard
6781f47973
fix "no holds" option not being imported correctly
2004-01-18 07:44:06 +00:00
Glenn Maynard
f616eb6582
debug
2004-01-18 07:17:34 +00:00
Glenn Maynard
f1a295c356
fix crash
...
fix "OFF" character choice not working
2004-01-18 07:12:07 +00:00
Glenn Maynard
da6107e9b2
timestamps
2004-01-18 06:57:59 +00:00
Glenn Maynard
f308dbfb58
Use the beat timestamp. This improves timing accuracy by up to 10ms
...
at times: we no longer lose accuracy if something happens during the update
between updating the music position and processing steps.
2004-01-18 06:53:25 +00:00
Glenn Maynard
a01f4db6a9
better timestamping
2004-01-18 06:46:54 +00:00
Glenn Maynard
4365b2b496
use SMLoader::LoadTimingFromSMFile
2004-01-18 04:51:39 +00:00
Glenn Maynard
4f00a0715e
more accurate song pos
2004-01-18 04:50:32 +00:00
Chris Danford
5f0f5498bd
fix crash when going from ScreenSelectGameMode back to ScreenTitleMenu
2004-01-18 04:46:36 +00:00
Chris Danford
c53f175d14
clean up input logic, don't be performing music wheel actions if a song was already chosen
2004-01-18 04:45:59 +00:00
Chris Danford
0a34c30419
draw row lightlight underneath cursors
2004-01-18 04:45:10 +00:00
Glenn Maynard
8529f14c35
UpdateSongPosition can take an explicit timestamp
2004-01-18 04:43:56 +00:00
Glenn Maynard
62227ce90d
comments
2004-01-18 04:04:37 +00:00
Glenn Maynard
74e1b8e276
accurate sound position timestamps
2004-01-18 04:01:52 +00:00
Glenn Maynard
ee4aaf5cda
fix linux compile
2004-01-18 04:00:56 +00:00
Glenn Maynard
077e8c5f8a
comment
2004-01-18 02:46:31 +00:00
Glenn Maynard
da18d50b3b
fix warnings
2004-01-18 02:42:42 +00:00
Glenn Maynard
129e68d484
add EnterTimeCriticalSection(), ExitTimeCriticalSection()
2004-01-18 02:37:48 +00:00
Glenn Maynard
7676ccf397
split RageSound::SearchPosMap
2004-01-18 02:07:58 +00:00
Glenn Maynard
eec0bd8a0c
add m_bLogSkips
2004-01-17 23:22:08 +00:00
Glenn Maynard
9c6661efd9
add SMLoader::LoadTimingFromFile
2004-01-17 23:21:07 +00:00
Glenn Maynard
b535efe7b9
add m_sFile
2004-01-17 23:19:15 +00:00
Glenn Maynard
9945af6bcc
some dumb drivers just say "3dfx Voodoo Series", without saying
...
which card
2004-01-17 23:17:08 +00:00
Chris Danford
a8510db992
Add "scroller" to ScreenSelectOptionsMaster
2004-01-17 23:14:56 +00:00
Glenn Maynard
93204d9b08
Simpler and more efficient recursive mutex implementation.
...
Non-SDL mutexes for Win32. (Wrote this while writing the above;
keeping it since I hope to purge most SDL stuff some day, and we
can also do some deadlock checks that we can't do cleanly with
SDL mutexes.)
2004-01-17 09:32:11 +00:00