Commit Graph
18791 Commits
Author SHA1 Message Date
Chris Danford 54545e2349 pass "playcommand" on to children 2004-01-20 03:31:08 +00:00
Glenn Maynard eee2b3f82a simplify 2004-01-20 03:10:55 +00:00
Glenn Maynard 74e80e003c fix music glitches 2004-01-20 02:51:12 +00:00
Glenn Maynard 767dbf81ee fix stale g_X11Display pointer causing crashes 2004-01-20 02:13:06 +00:00
Glenn Maynard 2dfe29c249 CshVS: ---------------------------------------------------------------------- 2004-01-20 01:11:47 +00:00
Glenn Maynard c1212def03 debug 2004-01-20 01:11:20 +00:00
Glenn Maynard 808b95a1cf API update 2004-01-20 01:00:01 +00:00
Glenn Maynard 7df49d29b6 fix llabs in g++ 3.3 2004-01-20 00:09:50 +00:00
Glenn Maynard 00b66343f5 add check for llabs 2004-01-20 00:09:12 +00:00
Glenn Maynard cf97705203 64-bit frame counts
remove DSoundBuf::Reset
2004-01-19 22:21:57 +00:00
Glenn Maynard d29ac34a0f 64-bit frame counts 2004-01-19 22:21:36 +00:00
Glenn Maynard 040bba5a8c 64-bit frame counts, so we don't get confused when frame counts
pass 2^31 (takes about 13 hours)
2004-01-19 22:21:02 +00:00
Glenn Maynard a711474757 windows's nonportable int64_t junk 2004-01-19 22:19:42 +00:00
Glenn Maynard 3e2a32dac3 stdint.h for int64_t 2004-01-19 22:19:09 +00:00
Glenn Maynard 28badd0a54 add stdint.h check 2004-01-19 22:18:31 +00:00
Glenn Maynard ae54bae77f crash -> debug_crash 2004-01-19 21:10:04 +00:00
Glenn Maynard 1f90b4bc2e cleanup 2004-01-19 20:48:22 +00:00
Glenn Maynard 91e633d880 fix CopyRange receiving legitimate -1 values for ToIndexBegin
and shifting everything by one row
2004-01-19 20:46:34 +00:00
Glenn Maynard 14759e47cf RAGE_ASSERT_M -> ASSERT_M
RAGE_ASSERT_M( 0, "foo" ) -> FAIL_M( "foo" )
FAIL_M doesn't return, so we don't need bogus control paths to shut up warnings
2004-01-19 20:44:27 +00:00
Glenn Maynard 78e4763149 remove SLASH 2004-01-19 20:39:39 +00:00
Glenn Maynard ce6b11a343 RageSound::CleanPosMap 2004-01-19 20:37:14 +00:00
Chris Danford c8d3e46ea4 add tip to MeterDisplay 2004-01-18 20:43:36 +00:00
Chris Danford 9c34c2ae9b add comment 2004-01-18 20:15:14 +00:00
Chris Danford 01a417593e fix release input event triggering "go to options" 2004-01-18 20:15:02 +00:00
Glenn Maynard 333e32ef25 operator== is always const 2004-01-18 07:44:39 +00:00
Glenn Maynard 6781f47973 fix "no holds" option not being imported correctly 2004-01-18 07:44:06 +00:00
Glenn Maynard f616eb6582 debug 2004-01-18 07:17:34 +00:00
Glenn Maynard f1a295c356 fix crash
fix "OFF" character choice not working
2004-01-18 07:12:07 +00:00
Glenn Maynard da6107e9b2 timestamps 2004-01-18 06:57:59 +00:00
Glenn Maynard f308dbfb58 Use the beat timestamp. This improves timing accuracy by up to 10ms
at times: we no longer lose accuracy if something happens during the update
between updating the music position and processing steps.
2004-01-18 06:53:25 +00:00
Glenn Maynard a01f4db6a9 better timestamping 2004-01-18 06:46:54 +00:00
Glenn Maynard 4365b2b496 use SMLoader::LoadTimingFromSMFile 2004-01-18 04:51:39 +00:00
Glenn Maynard 4f00a0715e more accurate song pos 2004-01-18 04:50:32 +00:00
Chris Danford 5f0f5498bd fix crash when going from ScreenSelectGameMode back to ScreenTitleMenu 2004-01-18 04:46:36 +00:00
Chris Danford c53f175d14 clean up input logic, don't be performing music wheel actions if a song was already chosen 2004-01-18 04:45:59 +00:00
Chris Danford 0a34c30419 draw row lightlight underneath cursors 2004-01-18 04:45:10 +00:00
Glenn Maynard 8529f14c35 UpdateSongPosition can take an explicit timestamp 2004-01-18 04:43:56 +00:00
Glenn Maynard 62227ce90d comments 2004-01-18 04:04:37 +00:00
Glenn Maynard 74e1b8e276 accurate sound position timestamps 2004-01-18 04:01:52 +00:00
Glenn Maynard ee4aaf5cda fix linux compile 2004-01-18 04:00:56 +00:00
Glenn Maynard 077e8c5f8a comment 2004-01-18 02:46:31 +00:00
Glenn Maynard da18d50b3b fix warnings 2004-01-18 02:42:42 +00:00
Glenn Maynard 129e68d484 add EnterTimeCriticalSection(), ExitTimeCriticalSection() 2004-01-18 02:37:48 +00:00
Glenn Maynard 7676ccf397 split RageSound::SearchPosMap 2004-01-18 02:07:58 +00:00
Glenn Maynard eec0bd8a0c add m_bLogSkips 2004-01-17 23:22:08 +00:00
Glenn Maynard 9c6661efd9 add SMLoader::LoadTimingFromFile 2004-01-17 23:21:07 +00:00
Glenn Maynard b535efe7b9 add m_sFile 2004-01-17 23:19:15 +00:00
Glenn Maynard 9945af6bcc some dumb drivers just say "3dfx Voodoo Series", without saying
which card
2004-01-17 23:17:08 +00:00
Chris Danford a8510db992 Add "scroller" to ScreenSelectOptionsMaster 2004-01-17 23:14:56 +00:00
Glenn Maynard 93204d9b08 Simpler and more efficient recursive mutex implementation.
Non-SDL mutexes for Win32.  (Wrote this while writing the above;
keeping it since I hope to purge most SDL stuff some day, and we
can also do some deadlock checks that we can't do cleanly with
SDL mutexes.)
2004-01-17 09:32:11 +00:00