Chris Danford
49782b331b
Theme -> Localize
2006-01-29 22:13:36 +00:00
Chris Danford
7f821e8cfc
CString -> RString
2006-01-22 01:00:06 +00:00
Chris Danford
1227d18d6c
Modifier -> Modifiers
2005-05-20 08:57:59 +00:00
Chris Danford
23ad0104c6
don't show forced beginner mods in attack list
2005-04-26 20:46:06 +00:00
Chris Danford
ea34de2bef
one path for parsing and theming player options - fixes "SuperShuffle" not themed
...
warn in ActiveAttackList if an invalid mod is encountered
don't hard code font name
2005-04-06 05:32:09 +00:00
Chris Danford
f840c014a9
Move some player-specific data out of the bloated GameState class.
...
Have gameplay objects hold a PlayerState pointer instead of a PlayerNumber and indexing back into GameState.
This will simplify off-screen players (e.g. CPU ghosts, network replicated human players, >2 players using one NoteField)
2004-12-20 06:25:59 +00:00
Chris Danford
bcbe615c0d
Pass ActorCommand structures to Actor instead of unparsed command strings.
...
This way, we can potentially do the parsing early and not parse inside of Actor as the command is executing.
2004-11-06 23:13:47 +00:00
Chris Danford
842bf8f1a3
fix ActiveAttackList doesn't show Attacks that started at the very beginning of a Course
2004-07-25 22:43:05 +00:00
Chris Danford
9da987bd71
fix "multiple mods in the same attack weren't themed correctly"
2004-06-26 22:13:18 +00:00
Glenn Maynard
30a9bf3292
license update
2004-06-08 00:08:04 +00:00
Chris Danford
9a716c0ac5
theme mod names on the eval screen
2004-05-02 11:54:16 +00:00
Glenn Maynard
97aaf75dd9
fix missing metrics
2004-04-26 04:54:33 +00:00
Chris Danford
b5ec124e28
theme mod names in ActiveAttackList
2004-04-17 22:21:40 +00:00
Chris Danford
d6bc74bc13
clean up AttackBeganThisUpdate flag
...
fix Player LaunchAttack sound
2004-03-24 07:37:35 +00:00
Chris Danford
dd0ac9eb18
make ActiveAttackList update faster
2004-03-24 07:13:35 +00:00
Chris Danford
394c5186ed
fix warnings
2004-03-22 00:54:31 +00:00
Chris Danford
ebedd8ed3b
clean up mod strings before displaying
2004-03-21 18:49:25 +00:00
Chris Danford
cba96ec28d
Capitalize mod names in ActiveAttackList
2004-03-21 17:51:58 +00:00
Chris Danford
e088d48fe7
strip approach speed when showing mods in ActiveAttackList
2004-03-21 17:22:51 +00:00
Steve Checkoway
12c6c03d3b
Fix warning.
2004-03-17 06:26:01 +00:00
Chris Danford
09e6b85f3b
add ActiveAttackList
2004-03-17 06:01:17 +00:00