Capitalize mod names in ActiveAttackList

This commit is contained in:
Chris Danford
2004-03-21 17:51:58 +00:00
parent acf1fad8f2
commit cba96ec28d
+10 -3
View File
@@ -31,9 +31,9 @@ void ActiveAttackList::Update( float fDelta )
{
BitmapText::Update( fDelta );
// refresh text only once every second
float fNowSeconds = RageTimer::GetTimeSinceStart();
float fLastSeconds = RageTimer::GetTimeSinceStart() - fDelta;
// refresh text only once every 1/2 second
float fNowSeconds = RageTimer::GetTimeSinceStart()*2;
float fLastSeconds = RageTimer::GetTimeSinceStart()*2 - fDelta;
if( (int)fNowSeconds != (int)fLastSeconds )
{
@@ -58,6 +58,13 @@ void ActiveAttackList::Update( float fDelta )
if( iPos != -1 )
sDisplayText.erase( sDisplayText.begin(), sDisplayText.begin()+iPos+1 );
}
// Capitalize all tokens
CStringArray asTokens;
split( sDisplayText, " ", asTokens );
sDisplayText.erase( sDisplayText.begin(), sDisplayText.end() );
for( int i=0; i<asTokens.size(); i++ )
sDisplayText += Capitalize( asTokens[i] );
if( s.empty() )
s = sDisplayText;