fix another small error in ScreenNameEntryTraditional underlay

This commit is contained in:
freem
2014-09-17 11:13:14 -07:00
committed by Jonathan Payne
parent f723947d8b
commit facc086721
@@ -26,7 +26,7 @@ t[#t+1] = Def.ActorFrame {
--
t[#t+1] = Def.Actor {
MenuTimerExpiredMessageCommand = function(self, param)
for pn in ivalues(Players) do
for pn in ivalues(PlayerNumber) do
SCREENMAN:GetTopScreen():Finish(pn);
end
end;