fix another small error in ScreenNameEntryTraditional underlay
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@@ -26,7 +26,7 @@ t[#t+1] = Def.ActorFrame {
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--
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t[#t+1] = Def.Actor {
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MenuTimerExpiredMessageCommand = function(self, param)
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for pn in ivalues(Players) do
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for pn in ivalues(PlayerNumber) do
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SCREENMAN:GetTopScreen():Finish(pn);
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end
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end;
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