fix a small error in ScreenNameEntryTraditional underlay

This commit is contained in:
freem
2014-09-17 11:13:13 -07:00
committed by Jonathan Payne
parent d7cdf759e6
commit f723947d8b
@@ -32,7 +32,7 @@ t[#t+1] = Def.Actor {
end;
CodeMessageCommand=function(self,param)
if param.Name == "Enter" then
SCREENMAN:GetTopScreen():Finish(pn);
SCREENMAN:GetTopScreen():Finish(param.PlayerNumber);
end
end
};