diff --git a/stepmania/src/GameState.cpp b/stepmania/src/GameState.cpp index 531aa851ad..a721995e44 100644 --- a/stepmania/src/GameState.cpp +++ b/stepmania/src/GameState.cpp @@ -138,6 +138,10 @@ void GameState::Reset() // I can't think of a good reason to have both game-specific // default mods and theme specific default mods. We should choose // one or the other. -Chris + // Having default modifiers in prefs is needed for several things. + // The theme setting is for eg. BM being reverse by default. (This + // could be done in the title menu ModeChoice, but then it wouldn't + // affect demo, and other non-gameplay things ...) -glenn ApplyModifiers( (PlayerNumber)p, DEFAULT_MODIFIERS ); ApplyModifiers( (PlayerNumber)p, PREFSMAN->m_sDefaultModifiers ); }