Whoops: wrong direction. Thanks vyhd!

This commit is contained in:
Jason Felds
2011-07-13 23:39:39 -04:00
parent c875b3cf5f
commit f77107ea78
+2 -2
View File
@@ -2965,8 +2965,8 @@ void Player::CrossedRows( int iLastRowCrossed, const RageTimer &now )
if( iCheckpointFrequencyRows > 0 )
{
// "the first row after the start of the range that lands on a beat"
int iFirstCheckpointInRange = QuantizeDown(m_iFirstUncrossedRow+iCheckpointFrequencyRows-1,
iCheckpointFrequencyRows);
int iFirstCheckpointInRange = QuantizeUp(m_iFirstUncrossedRow,
iCheckpointFrequencyRows);
// "the last row or first row earlier that lands on a beat"
int iLastCheckpointInRange = QuantizeDown(iLastRowCrossed,