From f77107ea78e929e121e0d31a0728fb7baa0deace Mon Sep 17 00:00:00 2001 From: Jason Felds Date: Wed, 13 Jul 2011 23:39:39 -0400 Subject: [PATCH] Whoops: wrong direction. Thanks vyhd! --- src/Player.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/Player.cpp b/src/Player.cpp index dbcfe54a2e..b19a47d57c 100644 --- a/src/Player.cpp +++ b/src/Player.cpp @@ -2965,8 +2965,8 @@ void Player::CrossedRows( int iLastRowCrossed, const RageTimer &now ) if( iCheckpointFrequencyRows > 0 ) { // "the first row after the start of the range that lands on a beat" - int iFirstCheckpointInRange = QuantizeDown(m_iFirstUncrossedRow+iCheckpointFrequencyRows-1, - iCheckpointFrequencyRows); + int iFirstCheckpointInRange = QuantizeUp(m_iFirstUncrossedRow, + iCheckpointFrequencyRows); // "the last row or first row earlier that lands on a beat" int iLastCheckpointInRange = QuantizeDown(iLastRowCrossed,