test commit; fix things.
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@@ -1,4 +1,4 @@
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return LoadActor("ready") .. {
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InitCommand=cmd(Center);
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OnCommand=cmd(zoom,1.3;diffusealpha,0;bounceend,0.25;zoom,1;diffusealpha,1;linear,0.15;glow,BoostColor(Color("Orange"),1.75);decelerate,0.3;glow,1,1,1,0;sleep,1-0.45;linear,0.25;diffusealpha,0;);
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InitCommand=cmd(Center;draworder,105);
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StartTransitioningCommand=cmd(zoom,1.3;diffusealpha,0;bounceend,0.25;zoom,1;diffusealpha,1;linear,0.15;glow,BoostColor(Color("Orange"),1.75);decelerate,0.3;glow,1,1,1,0;sleep,1-0.45;linear,0.25;diffusealpha,0;);
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};
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Before Width: | Height: | Size: 29 KiB After Width: | Height: | Size: 22 KiB |
@@ -1,4 +1,5 @@
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local t = Def.ActorFrame{
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LoadActor("danger");
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LoadActor("ScreenFilter");
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};
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