Unused variable. Will it ever be used or should the line be deleted?
This commit is contained in:
@@ -48,7 +48,7 @@ float ArrowGetYOffset( PlayerNumber pn, int iCol, float fNoteBeat )
|
|||||||
return fYOffset;
|
return fYOffset;
|
||||||
|
|
||||||
const float* fAccels = GAMESTATE->m_CurrentPlayerOptions[pn].m_fAccels;
|
const float* fAccels = GAMESTATE->m_CurrentPlayerOptions[pn].m_fAccels;
|
||||||
const float* fEffects = GAMESTATE->m_CurrentPlayerOptions[pn].m_fEffects;
|
//const float* fEffects = GAMESTATE->m_CurrentPlayerOptions[pn].m_fEffects;
|
||||||
|
|
||||||
|
|
||||||
float fYAdjust = 0; // fill this in depending on PlayerOptions
|
float fYAdjust = 0; // fill this in depending on PlayerOptions
|
||||||
|
|||||||
Reference in New Issue
Block a user