diff --git a/stepmania/src/ArrowEffects.cpp b/stepmania/src/ArrowEffects.cpp index e6ae47b75f..250cecfd06 100644 --- a/stepmania/src/ArrowEffects.cpp +++ b/stepmania/src/ArrowEffects.cpp @@ -48,7 +48,7 @@ float ArrowGetYOffset( PlayerNumber pn, int iCol, float fNoteBeat ) return fYOffset; const float* fAccels = GAMESTATE->m_CurrentPlayerOptions[pn].m_fAccels; - const float* fEffects = GAMESTATE->m_CurrentPlayerOptions[pn].m_fEffects; + //const float* fEffects = GAMESTATE->m_CurrentPlayerOptions[pn].m_fEffects; float fYAdjust = 0; // fill this in depending on PlayerOptions