ignore spaces in metric commands
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@@ -651,6 +651,10 @@ void Actor::Command( CString sCommandString )
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CStringArray asTokens;
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split( asCommands[c], ",", asTokens, true );
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for(unsigned d=0; d < asTokens.size(); d++)
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{
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TrimLeft(asTokens[d]); TrimRight(asTokens[d]);
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}
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int iMaxIndexAccessed = 0;
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#define sParam(i) (GetParam(asTokens,i,iMaxIndexAccessed))
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