[metricClean] Make DiffMerge happy.
Anyone know of a diff tool that will let me specify points to diff instead of relying on automatic tools?
This commit is contained in:
+28
-46
@@ -398,11 +398,9 @@ CapitalizeDifficultyNames=false
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NumShownItems=5
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NumShownItems=5
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ItemsSpacingY=24
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ItemsSpacingY=24
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MoveCommand=decelerate,0.3
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MoveCommand=decelerate,0.3
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#
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FrameX=
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FrameX=
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FrameY=0
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FrameOnCommand=
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FrameOffCommand=
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FrameSetCommand=%function(self,param) \
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FrameSetCommand=%function(self,param) \
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if param.CustomDifficulty then \
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if param.CustomDifficulty then \
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self:diffuse(ColorMidTone( CustomDifficultyToColor(param.CustomDifficulty) )); \
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self:diffuse(ColorMidTone( CustomDifficultyToColor(param.CustomDifficulty) )); \
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@@ -519,7 +517,6 @@ end;
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TextureCoordScaleX=1
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TextureCoordScaleX=1
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NumPills=1
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NumPills=1
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[TextBanner]
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[TextBanner]
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TitleOnCommand=horizalign,left;shadowlength,1;
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TitleOnCommand=horizalign,left;shadowlength,1;
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SubtitleOnCommand=horizalign,left;shadowlength,1;
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SubtitleOnCommand=horizalign,left;shadowlength,1;
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@@ -1174,14 +1171,11 @@ StepsTypeOnCommand=zoom,0.45
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DisqualifyP1X=SCREEN_CENTER_X-176
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DisqualifyP1X=SCREEN_CENTER_X-176
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DisqualifyP1Y=SCREEN_BOTTOM-98
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DisqualifyP1Y=SCREEN_BOTTOM-98
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DisqualifyP1OnCommand=draworder,100;zoom,0.5;shadowlength,1;player,PLAYER_1
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DisqualifyP1OnCommand=draworder,100;zoom,0.5;shadowlength,1;player,PLAYER_1
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DisqualifyP1OffCommand=
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DisqualifyP2X=SCREEN_CENTER_X+176
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DisqualifyP2X=SCREEN_CENTER_X+176
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DisqualifyP2Y=SCREEN_BOTTOM-98
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DisqualifyP2Y=SCREEN_BOTTOM-98
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DisqualifyP2OnCommand=draworder,100;zoom,0.5;shadowlength,1;player,PLAYER_2
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DisqualifyP2OnCommand=draworder,100;zoom,0.5;shadowlength,1;player,PLAYER_2
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DisqualifyP2OffCommand=
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ContainerOnCommand=x,-SCREEN_WIDTH;decelerate,0.35;x,SCREEN_LEFT
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ContainerOnCommand=x,-SCREEN_WIDTH;decelerate,0.35;x,SCREEN_LEFT
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# PageOnCommand=fadetop,0.125;fadebottom,0.125;cropbottom,0.5;croptop,0.5;decelerate,0.25;croptop,0;cropbottom,0;fadetop,0;fadebottom,0;
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CursorOnCommand=
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CursorOnCommand=
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LineHighlightOnCommand=cropleft,0.1;cropright,0.1;zoomx,1.25;fadeleft,0.05;faderight,0.05;diffuseshift;effectcolor2,color("1,1,1,0.5");effectcolor1,color("1,1,1,0.25");effectclock,'beat'
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LineHighlightOnCommand=cropleft,0.1;cropright,0.1;zoomx,1.25;fadeleft,0.05;faderight,0.05;diffuseshift;effectcolor2,color("1,1,1,0.5");effectcolor1,color("1,1,1,0.25");effectclock,'beat'
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@@ -1212,31 +1206,23 @@ SeparateExitRowY=SCREEN_BOTTOM-40
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[ScreenOptionsServiceExtendedChild]
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[ScreenOptionsServiceExtendedChild]
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[ScreenMiniMenu]
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[ScreenMiniMenu]
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HeaderX=SCREEN_CENTER_X
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HeaderY=SCREEN_TOP
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HeaderY=SCREEN_TOP
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HeaderOnCommand=draworder,100;visible,false
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HeaderOnCommand=draworder,100;visible,false
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HeaderOffCommand=
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LineHighlightOnCommand=cropleft,0.1;cropright,0.1;zoomx,1.3;fadeleft,0.25;faderight,0.25;diffusealpha,0.375
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LineHighlightOnCommand=cropleft,0.1;cropright,0.1;zoomx,1.3;fadeleft,0.25;faderight,0.25;diffusealpha,0.375
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LineHighlightChangeCommand=
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LineHighlightChangeCommand=
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LineHighlightChangeToExitCommand=
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LineHighlightChangeToExitCommand=
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[OptionRowMiniMenu]
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[OptionRowMiniMenu]
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Fallback="OptionRow"
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Fallback="OptionRow"
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TitleX=SCREEN_CENTER_X-320+48
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TitleX=SCREEN_CENTER_X-320+48
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TitleOnCommand=horizalign,left;shadowlength,0;uppercase,true;zoom,0.6375;strokecolor,Color("Black");
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TitleOnCommand=horizalign,left;shadowlength,0;uppercase,true;zoom,0.6375;strokecolor,Color("Black");
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#~ TitleGainFocusCommand=
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#~ TitleLoseFocusCommand=
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ColorSelected=color("1,1,1,1")
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ColorNotSelected=color("0.9,0.9,0.9,1")
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ColorDisabled=color("0.5,0.5,0.5,1")
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ItemOnCommand=zoom,0.6375
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ItemsLongRowP1X=SCREEN_CENTER_X-240
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ItemsLongRowP1X=SCREEN_CENTER_X-240
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ItemsLongRowP2X=SCREEN_CENTER_X+240
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ItemsLongRowP2X=SCREEN_CENTER_X+240
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ItemsLongRowSharedX=SCREEN_CENTER_X+200
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ItemsLongRowSharedX=SCREEN_CENTER_X+200
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ItemOnCommand=zoom,0.6375
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ColorSelected=color("1,1,1,1")
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ColorNotSelected=color("0.9,0.9,0.9,1")
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[ScreenMiniMenuContext]
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[ScreenMiniMenuContext]
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PageOnCommand=visible,false
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PageOnCommand=visible,false
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@@ -1252,7 +1238,6 @@ ItemsLongRowP2X=SCREEN_CENTER_X
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ItemsLongRowSharedX=SCREEN_CENTER_X
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ItemsLongRowSharedX=SCREEN_CENTER_X
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[OptionRowMiniMenuContext]
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[OptionRowMiniMenuContext]
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Fallback="OptionRowMiniMenu"
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[ScreenMapControllers]
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[ScreenMapControllers]
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@@ -1306,25 +1291,6 @@ LineGameplayFooter="lua,UserPrefGameplayFooter()"
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[ScreenPlayerOptions]
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[ScreenPlayerOptions]
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LineNames=GetDefaultOptionLines()
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LineNames=GetDefaultOptionLines()
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#~ LineNames="1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17"
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Line1="lua,SpeedMods()"
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#~ Line1="list,Speed"
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Line2="list,Accel"
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Line3="list,Effect"
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Line4="list,Appearance"
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Line5="list,Turn"
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Line6="list,Insert"
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LineR="list,Remove"
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Line7="list,Scroll"
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Line8="list,NoteSkins"
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Line9="list,Holds"
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Line10="list,Mines"
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Line11="list,Attacks"
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Line12="list,PlayerAutoPlay"
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Line13="list,Hide"
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Line14="list,Persp"
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Line15="list,ScoreDisplay"
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Line16="list,Steps"
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Line17="lua,OptionRowProTiming()"
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Line17="lua,OptionRowProTiming()"
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Line18="list,Characters"
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Line18="list,Characters"
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@@ -1336,12 +1302,26 @@ Line18="list,Characters"
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[ScreenAttract]
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[ScreenAttract]
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#
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#
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#
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#
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[ScreenRanking]
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[ScreenRanking]
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#
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#
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#
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#
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#
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# 05 # B
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# 05 # B
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# 05 # C
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# 05 # C
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[ScreenGameplay]
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[ScreenGameplay]
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ShowLifeMeterForDisabledPlayers=false
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#
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#
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SongMeterDisplayX=SCREEN_CENTER_X
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SongMeterDisplayX=SCREEN_CENTER_X
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SongMeterDisplayY=SCREEN_TOP+50
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SongMeterDisplayY=SCREEN_TOP+50
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@@ -1495,6 +1475,12 @@ SongOptionsY=SCREEN_BOTTOM-32
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SongOptionsOnCommand=draworder,101;zoom,0.5
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SongOptionsOnCommand=draworder,101;zoom,0.5
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SongOptionsOffCommand=
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SongOptionsOffCommand=
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#
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#
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LyricDisplaySetNoReverseCommand=x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y+160
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LyricDisplaySetReverseCommand=x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y-140
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# This is used if one player is in reverse and the other isn't.
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LyricDisplaySetOneReverseCommand=x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y-160;
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LyricDisplayDefaultColor=Color("White")
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#
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OniGameOverP1X=
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OniGameOverP1X=
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OniGameOverP1Y=
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OniGameOverP1Y=
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OniGameOverP1OnCommand=
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OniGameOverP1OnCommand=
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@@ -1519,11 +1505,7 @@ ActiveAttackListP2Y=
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ActiveAttackListP2OnCommand=visible,false
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ActiveAttackListP2OnCommand=visible,false
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ActiveAttackListP2OffCommand=
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ActiveAttackListP2OffCommand=
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#
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#
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LyricDisplaySetNoReverseCommand=x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y+160
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LyricDisplaySetReverseCommand=x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y-140
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# This is used if one player is in reverse and the other isn't.
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LyricDisplaySetOneReverseCommand=x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y-160;
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LyricDisplayDefaultColor=Color("White")
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[ScreenGameplayShared]
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[ScreenGameplayShared]
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