diff --git a/stepmania/src/Player.cpp b/stepmania/src/Player.cpp index 118e36acbb..d1a745fc8c 100644 --- a/stepmania/src/Player.cpp +++ b/stepmania/src/Player.cpp @@ -11,7 +11,7 @@ */ #include "GameConstantsAndTypes.h" -#include "Math.h" // for fabs() +#include // for fabs() #include "Player.h" #include "RageUtil.h" #include "PrefsManager.h" diff --git a/stepmania/src/RageThreads.h b/stepmania/src/RageThreads.h index dcb69a6203..987f79e03a 100644 --- a/stepmania/src/RageThreads.h +++ b/stepmania/src/RageThreads.h @@ -1,7 +1,7 @@ #ifndef RAGE_THREADS_H #define RAGE_THREADS_H -#include "SDL_Thread.h" +#include "SDL_thread.h" /* Mutex class that follows the behavior of Windows mutexes: if the same * thread locks the same mutex twice, we just increase a refcount; a mutex