support loading BGAs from XML

This commit is contained in:
Chris Danford
2005-01-07 22:01:57 +00:00
parent 6b885a56a2
commit ea43f8ee1b
6 changed files with 87 additions and 39 deletions
+7 -4
View File
@@ -7,6 +7,8 @@
* is used for many things other than backgrounds. */
#include "ActorScroller.h"
struct XNode;
class BGAnimation : public ActorScroller
{
public:
@@ -15,10 +17,11 @@ public:
void Unload();
void LoadFromStaticGraphic( CString sPath );
void LoadFromAniDir( CString sAniDir );
void LoadFromMovie( CString sMoviePath );
void LoadFromVisualization( CString sMoviePath );
void LoadFromStaticGraphic( const CString &sPath );
void LoadFromAniDir( const CString &sAniDir );
void LoadFromMovie( const CString &sMoviePath );
void LoadFromVisualization( const CString &sMoviePath );
void LoadFromNode( const CString &sDir, const XNode& node );
float GetLengthSeconds() const { return m_fLengthSeconds; }