diff --git a/Themes/default/Graphics/Player judgment/default.lua b/Themes/default/Graphics/Player judgment/default.lua index 983e0dc4fe..4b59bc7170 100644 --- a/Themes/default/Graphics/Player judgment/default.lua +++ b/Themes/default/Graphics/Player judgment/default.lua @@ -170,7 +170,7 @@ t[#t+1] = Def.ActorFrame { if fTapNoteOffset ~= 1 then -- we're safe, you can push the values - tTotalJudgments[#tTotalJudgments+1] = fTapNoteOffset; + tTotalJudgments[#tTotalJudgments+1] = math.abs(fTapNoteOffset); --~ tTotalJudgments[#tTotalJudgments+1] = bUseNegative and fTapNoteOffset or math.abs( fTapNoteOffset ); end