fix keyblock always showing

This commit is contained in:
Chris Danford
2003-12-22 10:52:41 +00:00
parent 95040650b7
commit e0fd143971
+4 -1
View File
@@ -70,9 +70,12 @@ void ReceptorArrow::Update( float fDeltaTime )
void ReceptorArrow::Draw()
{
// draw pressblock under receptors
m_pPressBlock->SetHidden( !m_bIsPressed );
m_bIsPressed = false; // it may get turned back on next update
m_pReceptorGo->SetHidden( !GAMESTATE->m_bPastHereWeGo );
m_pReceptorWaiting->SetHidden( GAMESTATE->m_bPastHereWeGo );
m_pPressBlock->SetHidden( !m_bIsPressed );
ActorFrame::Draw();
}