diff --git a/stepmania/src/ReceptorArrow.cpp b/stepmania/src/ReceptorArrow.cpp index bb01cd075d..e976044512 100644 --- a/stepmania/src/ReceptorArrow.cpp +++ b/stepmania/src/ReceptorArrow.cpp @@ -70,9 +70,12 @@ void ReceptorArrow::Update( float fDeltaTime ) void ReceptorArrow::Draw() { + // draw pressblock under receptors + m_pPressBlock->SetHidden( !m_bIsPressed ); + m_bIsPressed = false; // it may get turned back on next update + m_pReceptorGo->SetHidden( !GAMESTATE->m_bPastHereWeGo ); m_pReceptorWaiting->SetHidden( GAMESTATE->m_bPastHereWeGo ); - m_pPressBlock->SetHidden( !m_bIsPressed ); ActorFrame::Draw(); }