Fixed an oops I made with Evaluations...

This commit is contained in:
Andrew Livy
2002-07-19 19:46:33 +00:00
parent 0e23b97516
commit e096178eb4
+2 -2
View File
@@ -212,9 +212,9 @@ ScreenEvaluation::ScreenEvaluation( bool bSummary )
{
m_textJudgeNumbers[l][p].SetZoomX(0); // Hide These Ones
}
else if (l == 5) // sneakily use this one for the max combo.
else if (l == 5 && GAMEMAN->m_CurGame == GAME_EZ2 ) // sneakily use this one for the max combo.
{
if (p == PLAYER_1)
if (p == PLAYER_ )
{
m_textJudgeNumbers[l][p].SetXY( JUDGE_NUMBERS_X_EZ2[p]-40, JUDGE_EZ2_COOL_Y + 180);
}