move screen flow logic into branches, not PlayMode specific metrics
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@@ -570,8 +570,7 @@ void ScreenOptionsMaster::ExportOptions()
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}
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CHECKPOINT;
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// NEXT_SCREEN(GAMESTATE->m_PlayMode) );
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// XXX: handle different destinations based on play mode?
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// NEXT_SCREEN;
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if( m_NextScreen == "" )
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m_NextScreen = NEXT_SCREEN;
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