remove SDL_Sound
This commit is contained in:
@@ -11,25 +11,18 @@ AM_CXXFLAGS += -DLINUX -DDATADIR=\"$(datadir)\"
|
||||
endif
|
||||
|
||||
AM_CXXFLAGS += -O2
|
||||
AM_CXXFLAGS += -ISDL-1.2.5/include -ISDL_sound-1.0.0
|
||||
AM_CXXFLAGS += -ISDL-1.2.5/include
|
||||
AM_CFLAGS += -O2
|
||||
|
||||
# This is a little hacky; we use our own version of SDL and SDL_sound, and I don't
|
||||
# want to have to integrate their entire build systems.
|
||||
# This is a little hacky; we use our own version of SDL, and I don't
|
||||
# want to have to integrate the entire build system.
|
||||
|
||||
SDL-1.2.5/src/.libs/libSDL.a:
|
||||
cd SDL-1.2.5 && ./configure \
|
||||
--disable-nasm --disable-arts --disable-esd --enable-static --disable-shared \
|
||||
--enable-debug --disable-alsa --disable-oss
|
||||
--disable-debug --disable-alsa --disable-oss
|
||||
make -C SDL-1.2.5
|
||||
|
||||
SDL_sound-1.0.0/.libs/libSDL_sound.a:
|
||||
cd SDL_sound-1.0.0 && ./configure \
|
||||
--enable-wav --enable-madlib --enable-ogg --enable-static --disable-shared
|
||||
make -C SDL_sound-1.0.0
|
||||
|
||||
#--enable-debug
|
||||
|
||||
Screens = \
|
||||
Screen.cpp Screen.h ScreenAlbums.cpp ScreenAlbums.h ScreenAppearanceOptions.cpp ScreenAppearanceOptions.h \
|
||||
ScreenAttract.cpp ScreenAttract.h ScreenAutogenOptions.cpp ScreenAutogenOptions.h \
|
||||
@@ -124,7 +117,6 @@ Arch += arch/arch_linux.h
|
||||
endif
|
||||
|
||||
RageSoundFileReaders = \
|
||||
RageSoundReader_SDL_Sound.cpp RageSoundReader_SDL_Sound.h \
|
||||
RageSoundReader_WAV.cpp RageSoundReader_WAV.h
|
||||
|
||||
if HAVE_VORBIS
|
||||
@@ -204,7 +196,6 @@ stepmania_SOURCES = $(Screens) $(DataStructures) $(FileTypes) $(StepMania) $(Arc
|
||||
stepmania_LDADD = \
|
||||
$(GL_LIBS) \
|
||||
$(srcdir)/SDL-1.2.5/src/.libs/libSDL.a \
|
||||
$(srcdir)/SDL_sound-1.0.0/.libs/libSDL_sound.a \
|
||||
$(SDL_LIBS) -lSDL_image
|
||||
|
||||
INCLUDES = $(SDL_CFLAGS)
|
||||
|
||||
+29
-50
@@ -65,7 +65,7 @@ IntDir=.\../Debug6
|
||||
TargetDir=\temp\stepmania
|
||||
TargetName=StepMania-debug
|
||||
SOURCE="$(InputPath)"
|
||||
PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
|
||||
PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
|
||||
PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi ia32.vdi
|
||||
# End Special Build Tool
|
||||
|
||||
@@ -82,23 +82,23 @@ PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania
|
||||
# PROP Intermediate_Dir "Debug"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
CPP=cl.exe
|
||||
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_XBOX" /D "_DEBUG" /YX /FD /G6 /Ztmp /c
|
||||
# ADD CPP /nologo /W3 /Gm /GX /Zi /Od /I "." /I "SDL-1.2.5\include" /I "SDL_image-1.2" /I "plib-1.6.0" /I "SDL_sound-1.0.0" /D "WIN32" /D "_XBOX" /D "_DEBUG" /D "OGG_ONLY" /YX /FD /G6 /Ztmp /c
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 xapilibd.lib d3d8d.lib d3dx8d.lib xgraphicsd.lib dsoundd.lib dmusicd.lib xnetd.lib xboxkrnl.lib /nologo /incremental:no /debug /machine:I386 /subsystem:xbox /fixed:no /TMP
|
||||
# ADD LINK32 xapilibd.lib d3d8d.lib d3dx8d.lib xgraphicsd.lib dsoundd.lib dmusicd.lib xnetd.lib xboxkrnl.lib /nologo /incremental:no /debug /machine:I386 /nodefaultlib:"libcd" /nodefaultlib:"libcmt" /out:"../StepManiaXbox-debug.exe" /subsystem:xbox /fixed:no /TMP
|
||||
XBE=imagebld.exe
|
||||
# ADD BASE XBE /nologo /stack:0x10000 /debug
|
||||
# ADD XBE /nologo /stack:0x10000 /debug /out:"../default.xbe"
|
||||
XBCP=xbecopy.exe
|
||||
# ADD BASE XBCP /NOLOGO
|
||||
# ADD XBCP /NOLOGO
|
||||
XBE=imagebld.exe
|
||||
# ADD BASE XBE /nologo /stack:0x10000 /debug
|
||||
# ADD XBE /nologo /stack:0x10000 /debug /out:"../default.xbe"
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 xapilibd.lib d3d8d.lib d3dx8d.lib xgraphicsd.lib dsoundd.lib dmusicd.lib xnetd.lib xboxkrnl.lib /nologo /incremental:no /debug /machine:I386 /subsystem:xbox /fixed:no /TMP
|
||||
# ADD LINK32 xapilibd.lib d3d8d.lib d3dx8d.lib xgraphicsd.lib dsoundd.lib dmusicd.lib xnetd.lib xboxkrnl.lib /nologo /incremental:no /debug /machine:I386 /nodefaultlib:"libcd" /nodefaultlib:"libcmt" /out:"../StepManiaXbox-debug.exe" /subsystem:xbox /fixed:no /TMP
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
CPP=cl.exe
|
||||
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_XBOX" /D "_DEBUG" /YX /FD /G6 /Ztmp /c
|
||||
# ADD CPP /nologo /W3 /Gm /GX /Zi /Od /I "." /I "SDL-1.2.5\include" /I "SDL_image-1.2" /I "plib-1.6.0" /I "SDL_sound-1.0.0" /D "WIN32" /D "_XBOX" /D "_DEBUG" /D "OGG_ONLY" /YX /FD /G6 /Ztmp /c
|
||||
# Begin Special Build Tool
|
||||
PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
|
||||
PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
|
||||
PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi ia32.vdi
|
||||
# End Special Build Tool
|
||||
|
||||
@@ -138,7 +138,7 @@ IntDir=.\../Release6
|
||||
TargetDir=\temp\stepmania
|
||||
TargetName=StepMania
|
||||
SOURCE="$(InputPath)"
|
||||
PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
|
||||
PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
|
||||
PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi ia32.vdi
|
||||
# End Special Build Tool
|
||||
|
||||
@@ -156,26 +156,26 @@ PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania
|
||||
# PROP Intermediate_Dir "StepMania___Xbox_Release"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
CPP=cl.exe
|
||||
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "." /I "SDL-1.2.5\include" /I "SDL_image-1.2" /I "plib-1.6.0" /D "WIN32" /D "_XBOX" /D "_DEBUG" /Fr /YX"global.h" /FD /c
|
||||
# ADD CPP /nologo /MT /W3 /GX /O2 /I "." /I "SDL-1.2.5\include" /I "SDL_image-1.2" /I "plib-1.6.0" /I "SDL_sound-1.0.0" /D "WIN32" /D "_XBOX" /D "NDEBUG" /YX"global.h" /FD /c
|
||||
# SUBTRACT CPP /Fr
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
XBCP=xbecopy.exe
|
||||
# ADD BASE XBCP /NOLOGO
|
||||
# ADD XBCP /NOLOGO
|
||||
XBE=imagebld.exe
|
||||
# ADD BASE XBE /nologo /stack:0x10000 /debug
|
||||
# ADD XBE /nologo /testid:"123456" /stack:0x10000 /debug /out:"../default.xbe"
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 $(intdir)\verstub.obj xapilibd.lib d3d8d.lib d3dx8d.lib xgraphicsd.lib dsoundd.lib dmusicd.lib xnetd.lib xboxkrnl.lib /nologo /pdb:"../debug6/StepMania-debug.pdb" /map /debug /machine:IX86 /nodefaultlib:"libcmtd.lib" /out:"../StepMania-debug.exe"
|
||||
# SUBTRACT BASE LINK32 /verbose /profile /pdb:none /incremental:no /nodefaultlib
|
||||
# ADD LINK32 $(intdir)\verstub.obj xapilib.lib d3d8.lib d3dx8.lib xgraphics.lib dsound.lib dmusic.lib xnet.lib xboxkrnl.lib libcmt.lib /nologo /incremental:no /pdb:"../release6xbox/StepMania.pdb" /machine:I386 /nodefaultlib:"libc" /nodefaultlib:"libcmtd" /out:"../StepManiaXbox.exe" /subsystem:xbox /fixed:no /TMP /OPT:REF
|
||||
# SUBTRACT LINK32 /pdb:none /map /debug
|
||||
XBE=imagebld.exe
|
||||
# ADD BASE XBE /nologo /stack:0x10000 /debug
|
||||
# ADD XBE /nologo /testid:"123456" /stack:0x10000 /debug /out:"../default.xbe"
|
||||
XBCP=xbecopy.exe
|
||||
# ADD BASE XBCP /NOLOGO
|
||||
# ADD XBCP /NOLOGO
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
CPP=cl.exe
|
||||
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "." /I "SDL-1.2.5\include" /I "SDL_image-1.2" /I "plib-1.6.0" /D "WIN32" /D "_XBOX" /D "_DEBUG" /Fr /YX"global.h" /FD /c
|
||||
# ADD CPP /nologo /MT /W3 /GX /O2 /I "." /I "SDL-1.2.5\include" /I "SDL_image-1.2" /I "plib-1.6.0" /I "SDL_sound-1.0.0" /D "WIN32" /D "_XBOX" /D "NDEBUG" /YX"global.h" /FD /c
|
||||
# SUBTRACT CPP /Fr
|
||||
# Begin Special Build Tool
|
||||
PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
|
||||
PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
|
||||
PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi ia32.vdi
|
||||
# End Special Build Tool
|
||||
|
||||
@@ -661,27 +661,6 @@ SOURCE=.\RageSoundReader_Resample.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\RageSoundReader_SDL_Sound.cpp
|
||||
|
||||
!IF "$(CFG)" == "StepMania - Win32 Debug"
|
||||
|
||||
!ELSEIF "$(CFG)" == "StepMania - Xbox Debug"
|
||||
|
||||
# PROP Exclude_From_Build 1
|
||||
|
||||
!ELSEIF "$(CFG)" == "StepMania - Win32 Release"
|
||||
|
||||
!ELSEIF "$(CFG)" == "StepMania - Xbox Release"
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\RageSoundReader_SDL_Sound.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\RageSoundReader_Vorbisfile.cpp
|
||||
|
||||
!IF "$(CFG)" == "StepMania - Win32 Debug"
|
||||
|
||||
@@ -1602,12 +1602,6 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)"\
|
||||
<File
|
||||
RelativePath="RageSoundReader_Resample.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="RageSoundReader_SDL_Sound.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="RageSoundReader_SDL_Sound.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="RageSoundReader_Vorbisfile.cpp">
|
||||
</File>
|
||||
|
||||
Reference in New Issue
Block a user