diff --git a/stepmania/src/Makefile.am b/stepmania/src/Makefile.am index baff379b47..27266c8a42 100644 --- a/stepmania/src/Makefile.am +++ b/stepmania/src/Makefile.am @@ -11,25 +11,18 @@ AM_CXXFLAGS += -DLINUX -DDATADIR=\"$(datadir)\" endif AM_CXXFLAGS += -O2 -AM_CXXFLAGS += -ISDL-1.2.5/include -ISDL_sound-1.0.0 +AM_CXXFLAGS += -ISDL-1.2.5/include AM_CFLAGS += -O2 -# This is a little hacky; we use our own version of SDL and SDL_sound, and I don't -# want to have to integrate their entire build systems. +# This is a little hacky; we use our own version of SDL, and I don't +# want to have to integrate the entire build system. SDL-1.2.5/src/.libs/libSDL.a: cd SDL-1.2.5 && ./configure \ --disable-nasm --disable-arts --disable-esd --enable-static --disable-shared \ - --enable-debug --disable-alsa --disable-oss + --disable-debug --disable-alsa --disable-oss make -C SDL-1.2.5 -SDL_sound-1.0.0/.libs/libSDL_sound.a: - cd SDL_sound-1.0.0 && ./configure \ - --enable-wav --enable-madlib --enable-ogg --enable-static --disable-shared - make -C SDL_sound-1.0.0 - -#--enable-debug - Screens = \ Screen.cpp Screen.h ScreenAlbums.cpp ScreenAlbums.h ScreenAppearanceOptions.cpp ScreenAppearanceOptions.h \ ScreenAttract.cpp ScreenAttract.h ScreenAutogenOptions.cpp ScreenAutogenOptions.h \ @@ -124,7 +117,6 @@ Arch += arch/arch_linux.h endif RageSoundFileReaders = \ -RageSoundReader_SDL_Sound.cpp RageSoundReader_SDL_Sound.h \ RageSoundReader_WAV.cpp RageSoundReader_WAV.h if HAVE_VORBIS @@ -204,7 +196,6 @@ stepmania_SOURCES = $(Screens) $(DataStructures) $(FileTypes) $(StepMania) $(Arc stepmania_LDADD = \ $(GL_LIBS) \ $(srcdir)/SDL-1.2.5/src/.libs/libSDL.a \ - $(srcdir)/SDL_sound-1.0.0/.libs/libSDL_sound.a \ $(SDL_LIBS) -lSDL_image INCLUDES = $(SDL_CFLAGS) diff --git a/stepmania/src/StepMania.dsp b/stepmania/src/StepMania.dsp index 81fa46abfe..42abc3dfb4 100644 --- a/stepmania/src/StepMania.dsp +++ b/stepmania/src/StepMania.dsp @@ -65,7 +65,7 @@ IntDir=.\../Debug6 TargetDir=\temp\stepmania TargetName=StepMania-debug SOURCE="$(InputPath)" -PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\ +PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\ PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi ia32.vdi # End Special Build Tool @@ -82,23 +82,23 @@ PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania # PROP Intermediate_Dir "Debug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" -CPP=cl.exe -# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_XBOX" /D "_DEBUG" /YX /FD /G6 /Ztmp /c -# ADD CPP /nologo /W3 /Gm /GX /Zi /Od /I "." /I "SDL-1.2.5\include" /I "SDL_image-1.2" /I "plib-1.6.0" /I "SDL_sound-1.0.0" /D "WIN32" /D "_XBOX" /D "_DEBUG" /D "OGG_ONLY" /YX /FD /G6 /Ztmp /c -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LINK32=link.exe -# ADD BASE LINK32 xapilibd.lib d3d8d.lib d3dx8d.lib xgraphicsd.lib dsoundd.lib dmusicd.lib xnetd.lib xboxkrnl.lib /nologo /incremental:no /debug /machine:I386 /subsystem:xbox /fixed:no /TMP -# ADD LINK32 xapilibd.lib d3d8d.lib d3dx8d.lib xgraphicsd.lib dsoundd.lib dmusicd.lib xnetd.lib xboxkrnl.lib /nologo /incremental:no /debug /machine:I386 /nodefaultlib:"libcd" /nodefaultlib:"libcmt" /out:"../StepManiaXbox-debug.exe" /subsystem:xbox /fixed:no /TMP -XBE=imagebld.exe -# ADD BASE XBE /nologo /stack:0x10000 /debug -# ADD XBE /nologo /stack:0x10000 /debug /out:"../default.xbe" XBCP=xbecopy.exe # ADD BASE XBCP /NOLOGO # ADD XBCP /NOLOGO +XBE=imagebld.exe +# ADD BASE XBE /nologo /stack:0x10000 /debug +# ADD XBE /nologo /stack:0x10000 /debug /out:"../default.xbe" +LINK32=link.exe +# ADD BASE LINK32 xapilibd.lib d3d8d.lib d3dx8d.lib xgraphicsd.lib dsoundd.lib dmusicd.lib xnetd.lib xboxkrnl.lib /nologo /incremental:no /debug /machine:I386 /subsystem:xbox /fixed:no /TMP +# ADD LINK32 xapilibd.lib d3d8d.lib d3dx8d.lib xgraphicsd.lib dsoundd.lib dmusicd.lib xnetd.lib xboxkrnl.lib /nologo /incremental:no /debug /machine:I386 /nodefaultlib:"libcd" /nodefaultlib:"libcmt" /out:"../StepManiaXbox-debug.exe" /subsystem:xbox /fixed:no /TMP +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +CPP=cl.exe +# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_XBOX" /D "_DEBUG" /YX /FD /G6 /Ztmp /c +# ADD CPP /nologo /W3 /Gm /GX /Zi /Od /I "." /I "SDL-1.2.5\include" /I "SDL_image-1.2" /I "plib-1.6.0" /I "SDL_sound-1.0.0" /D "WIN32" /D "_XBOX" /D "_DEBUG" /D "OGG_ONLY" /YX /FD /G6 /Ztmp /c # Begin Special Build Tool -PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\ +PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\ PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi ia32.vdi # End Special Build Tool @@ -138,7 +138,7 @@ IntDir=.\../Release6 TargetDir=\temp\stepmania TargetName=StepMania SOURCE="$(InputPath)" -PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\ +PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\ PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi ia32.vdi # End Special Build Tool @@ -156,26 +156,26 @@ PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania # PROP Intermediate_Dir "StepMania___Xbox_Release" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" -CPP=cl.exe -# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "." /I "SDL-1.2.5\include" /I "SDL_image-1.2" /I "plib-1.6.0" /D "WIN32" /D "_XBOX" /D "_DEBUG" /Fr /YX"global.h" /FD /c -# ADD CPP /nologo /MT /W3 /GX /O2 /I "." /I "SDL-1.2.5\include" /I "SDL_image-1.2" /I "plib-1.6.0" /I "SDL_sound-1.0.0" /D "WIN32" /D "_XBOX" /D "NDEBUG" /YX"global.h" /FD /c -# SUBTRACT CPP /Fr -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo +XBCP=xbecopy.exe +# ADD BASE XBCP /NOLOGO +# ADD XBCP /NOLOGO +XBE=imagebld.exe +# ADD BASE XBE /nologo /stack:0x10000 /debug +# ADD XBE /nologo /testid:"123456" /stack:0x10000 /debug /out:"../default.xbe" LINK32=link.exe # ADD BASE LINK32 $(intdir)\verstub.obj xapilibd.lib d3d8d.lib d3dx8d.lib xgraphicsd.lib dsoundd.lib dmusicd.lib xnetd.lib xboxkrnl.lib /nologo /pdb:"../debug6/StepMania-debug.pdb" /map /debug /machine:IX86 /nodefaultlib:"libcmtd.lib" /out:"../StepMania-debug.exe" # SUBTRACT BASE LINK32 /verbose /profile /pdb:none /incremental:no /nodefaultlib # ADD LINK32 $(intdir)\verstub.obj xapilib.lib d3d8.lib d3dx8.lib xgraphics.lib dsound.lib dmusic.lib xnet.lib xboxkrnl.lib libcmt.lib /nologo /incremental:no /pdb:"../release6xbox/StepMania.pdb" /machine:I386 /nodefaultlib:"libc" /nodefaultlib:"libcmtd" /out:"../StepManiaXbox.exe" /subsystem:xbox /fixed:no /TMP /OPT:REF # SUBTRACT LINK32 /pdb:none /map /debug -XBE=imagebld.exe -# ADD BASE XBE /nologo /stack:0x10000 /debug -# ADD XBE /nologo /testid:"123456" /stack:0x10000 /debug /out:"../default.xbe" -XBCP=xbecopy.exe -# ADD BASE XBCP /NOLOGO -# ADD XBCP /NOLOGO +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +CPP=cl.exe +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "." /I "SDL-1.2.5\include" /I "SDL_image-1.2" /I "plib-1.6.0" /D "WIN32" /D "_XBOX" /D "_DEBUG" /Fr /YX"global.h" /FD /c +# ADD CPP /nologo /MT /W3 /GX /O2 /I "." /I "SDL-1.2.5\include" /I "SDL_image-1.2" /I "plib-1.6.0" /I "SDL_sound-1.0.0" /D "WIN32" /D "_XBOX" /D "NDEBUG" /YX"global.h" /FD /c +# SUBTRACT CPP /Fr # Begin Special Build Tool -PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\ +PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\ PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi ia32.vdi # End Special Build Tool @@ -661,27 +661,6 @@ SOURCE=.\RageSoundReader_Resample.h # End Source File # Begin Source File -SOURCE=.\RageSoundReader_SDL_Sound.cpp - -!IF "$(CFG)" == "StepMania - Win32 Debug" - -!ELSEIF "$(CFG)" == "StepMania - Xbox Debug" - -# PROP Exclude_From_Build 1 - -!ELSEIF "$(CFG)" == "StepMania - Win32 Release" - -!ELSEIF "$(CFG)" == "StepMania - Xbox Release" - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=.\RageSoundReader_SDL_Sound.h -# End Source File -# Begin Source File - SOURCE=.\RageSoundReader_Vorbisfile.cpp !IF "$(CFG)" == "StepMania - Win32 Debug" diff --git a/stepmania/src/StepMania.vcproj b/stepmania/src/StepMania.vcproj index ace40a77fb..75ebfa1f0a 100644 --- a/stepmania/src/StepMania.vcproj +++ b/stepmania/src/StepMania.vcproj @@ -1602,12 +1602,6 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)"\ - - - -