This commit is contained in:
Glenn Maynard
2005-09-01 06:27:28 +00:00
parent bb2f7a22e3
commit dda1302604
+2
View File
@@ -260,6 +260,8 @@ void Actor::LoadFromNode( const CString& sDir, const XNode* pNode )
/* There's an InitCommand. Run it now. This can be used to eg. change Z to
* modify draw order between BGAs in a Foreground. */
// XXX: We should run Init last, after the derived class finishes initializing,
// but we want to set up input parameters before the derived class loads ...
PlayCommand( "Init" );
}