fix debug
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@@ -30,14 +30,11 @@ void LightsDriver_SystemMessage::Set( const LightsState *ls )
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}
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s += "\n";
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int iNumGameButtonsToShow = INPUTMAPPER->GetInputScheme()->ButtonNameToIndex( "Start" );
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if( iNumGameButtonsToShow == GameButton_Invalid )
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iNumGameButtonsToShow = INPUTMAPPER->GetInputScheme()->m_iButtonsPerController;
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int iNumGameButtonsToShow = INPUTMAPPER->GetInputScheme()->m_iButtonsPerController;
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FOREACH_GameController( gc )
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{
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s += ssprintf("Controller%d: ",gc+1);
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for( int gb=0; gb<iNumGameButtonsToShow; gb++ )
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for( int gb=GAME_BUTTON_CUSTOM_01; gb<iNumGameButtonsToShow; gb++ )
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{
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s += ls->m_bGameButtonLights[gc][gb] ? '1' : '0';
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}
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