bind LightsMode

This commit is contained in:
Glenn Maynard
2007-06-11 18:53:58 +00:00
parent 0e838aa74e
commit a610ba3c9f
2 changed files with 2 additions and 0 deletions
+1
View File
@@ -46,6 +46,7 @@ static const char *LightsModeNames[] = {
"TestManualCycle",
};
XToString( LightsMode );
LuaXType( LightsMode );
static void GetUsedGameInputs( vector<GameInput> &vGameInputsOut )
{
+1
View File
@@ -42,6 +42,7 @@ enum LightsMode
LightsMode_Invalid
};
const RString& LightsModeToString( LightsMode lm );
LuaDeclareType( LightsMode );
struct LightsState
{