From d7d56f525e6fc7e0201b0e64d3e2f37c628ccba3 Mon Sep 17 00:00:00 2001 From: Jason Felds Date: Sat, 11 Feb 2012 01:21:22 -0500 Subject: [PATCH] [editorKeysounds] Right, doesn't hit here either. --- src/Player.cpp | 3 --- 1 file changed, 3 deletions(-) diff --git a/src/Player.cpp b/src/Player.cpp index 0fdcf4b57f..4f15b9ac2c 100644 --- a/src/Player.cpp +++ b/src/Player.cpp @@ -2240,9 +2240,6 @@ void Player::StepStrumHopo( int col, int row, const RageTimer &tm, bool bHeld, b if( !bRelease && fSecondsFromExact <= GetWindowSeconds(TW_Attack) && !pTN->result.bHidden ) score = AllowW1() ? TNS_W1 : TNS_W2; // sentinel break; - case TapNote::autoKeysound: - score = AllowW1() ? TNS_W1 : TNS_W2; - break; case TapNote::hold_head: // oh wow, this was causing the trigger before the hold heads // bug. (It was fNoteOffset > 0.f before) -DaisuMaster