remove comments that aren't really needed

This commit is contained in:
AJ Kelly
2011-04-03 16:00:23 -05:00
parent 60c86c4b99
commit d466870e5d
2 changed files with 0 additions and 8 deletions
-1
View File
@@ -151,7 +151,6 @@ bool RoomWheel::Select()
{
// Since this is not actually an option outside of this wheel, NULL is a good idea.
m_LastSelection = NULL;
// todo: Call a screen with class ScreenTextEntry instead. -aj
ScreenTextEntry::TextEntry( SM_BackFromRoomName, ENTER_ROOM_NAME, "", 255 );
}
return false;
-7
View File
@@ -3531,7 +3531,6 @@ void ScreenEdit::HandleStepsInformationChoice( StepsInformationChoice c, const v
switch( c )
{
case description:
// todo: Call a screen with class ScreenTextEntry instead. -aj
ScreenTextEntry::TextEntry(
SM_None,
ENTER_NEW_DESCRIPTION,
@@ -3580,8 +3579,6 @@ void ScreenEdit::HandleSongInformationChoice( SongInformationChoice c, const vec
{
Song* pSong = GAMESTATE->m_pCurSong;
// todo: Call a screen with class ScreenTextEntry instead.
// multiple times in this section, so I'm only saying it here. -aj
switch( c )
{
DEFAULT_FAIL(c);
@@ -3628,7 +3625,6 @@ void ScreenEdit::HandleTimingDataInformationChoice( TimingDataInformationChoice
{
DEFAULT_FAIL( c );
case bpm:
// todo: Call a screen with class ScreenTextEntry instead. -aj
ScreenTextEntry::TextEntry(
SM_BackFromBPMChange,
ENTER_BPM_VALUE,
@@ -3637,7 +3633,6 @@ void ScreenEdit::HandleTimingDataInformationChoice( TimingDataInformationChoice
);
break;
case stop:
// todo: Call a screen with class ScreenTextEntry instead. -aj
ScreenTextEntry::TextEntry(
SM_BackFromStopChange,
ENTER_STOP_VALUE,
@@ -3646,7 +3641,6 @@ void ScreenEdit::HandleTimingDataInformationChoice( TimingDataInformationChoice
);
break;
case delay:
// todo: Call a screen with class ScreenTextEntry instead. -aj
ScreenTextEntry::TextEntry(
SM_BackFromDelayChange,
ENTER_DELAY_VALUE,
@@ -3687,7 +3681,6 @@ void ScreenEdit::HandleTimingDataInformationChoice( TimingDataInformationChoice
);
break;
case warp:
// todo: Call a screen with class ScreenTextEntry instead. -aj
ScreenTextEntry::TextEntry(
SM_BackFromWarpChange,
ENTER_WARP_VALUE,