Ez2dancer now with relevant ending music.

This commit is contained in:
Andrew Livy
2002-07-10 20:42:50 +00:00
parent 8c25a5bf86
commit d460520ddb
+20 -2
View File
@@ -97,6 +97,9 @@ const CString CREDIT_LINES[] =
"Garett Sakamoto",
"Illusionz - Issaquah, WA",
"Quarters - Kirkland, WA",
"Segapark - Bournemouth, UK",
"Pier Amusements - Bournemouth, UK",
"Westcliff Amusements - Bournemouth, UK",
"Naoki",
"Konami Computer Entertainment Japan",
"",
@@ -163,10 +166,24 @@ ScreenMusicScroll::ScreenMusicScroll()
this->AddActor( &m_Fade );
m_soundMusic.Load( THEME->GetPathTo(SOUND_MUSIC_SCROLL_MUSIC) );
if ( GAMEMAN->m_CurGame != GAME_EZ2 )
{
m_soundMusic.Load( THEME->GetPathTo(SOUND_MUSIC_SCROLL_MUSIC) );
}
else
{
m_soundMusic.Load( THEME->GetPathTo(SOUND_MENU_PROMPT) ); // yes, yes, hack hack hack. What can I do huh? re-write thememanager? hahaha.
}
m_Fade.OpenWipingRight();
m_soundMusic.Play( true );
if ( GAMEMAN->m_CurGame != GAME_EZ2 )
{
m_soundMusic.Play( true );
}
else
{
m_soundMusic.Play( false );
}
}
@@ -178,6 +195,7 @@ void ScreenMusicScroll::Update( float fDeltaTime )
{
m_textLines[i].Update( fDeltaTime );
}
}