From d460520ddb7e9e91979112f181fc3152e1b61614 Mon Sep 17 00:00:00 2001 From: Andrew Livy Date: Wed, 10 Jul 2002 20:42:50 +0000 Subject: [PATCH] Ez2dancer now with relevant ending music. --- stepmania/src/ScreenMusicScroll.cpp | 22 ++++++++++++++++++++-- 1 file changed, 20 insertions(+), 2 deletions(-) diff --git a/stepmania/src/ScreenMusicScroll.cpp b/stepmania/src/ScreenMusicScroll.cpp index aa6c2147ee..7a9c07ea02 100644 --- a/stepmania/src/ScreenMusicScroll.cpp +++ b/stepmania/src/ScreenMusicScroll.cpp @@ -97,6 +97,9 @@ const CString CREDIT_LINES[] = "Garett Sakamoto", "Illusionz - Issaquah, WA", "Quarters - Kirkland, WA", + "Segapark - Bournemouth, UK", + "Pier Amusements - Bournemouth, UK", + "Westcliff Amusements - Bournemouth, UK", "Naoki", "Konami Computer Entertainment Japan", "", @@ -163,10 +166,24 @@ ScreenMusicScroll::ScreenMusicScroll() this->AddActor( &m_Fade ); - m_soundMusic.Load( THEME->GetPathTo(SOUND_MUSIC_SCROLL_MUSIC) ); + if ( GAMEMAN->m_CurGame != GAME_EZ2 ) + { + m_soundMusic.Load( THEME->GetPathTo(SOUND_MUSIC_SCROLL_MUSIC) ); + } + else + { + m_soundMusic.Load( THEME->GetPathTo(SOUND_MENU_PROMPT) ); // yes, yes, hack hack hack. What can I do huh? re-write thememanager? hahaha. + } m_Fade.OpenWipingRight(); - m_soundMusic.Play( true ); + if ( GAMEMAN->m_CurGame != GAME_EZ2 ) + { + m_soundMusic.Play( true ); + } + else + { + m_soundMusic.Play( false ); + } } @@ -178,6 +195,7 @@ void ScreenMusicScroll::Update( float fDeltaTime ) { m_textLines[i].Update( fDeltaTime ); } + }