Remove a header and a variable that are never used.
Please, folks, always run a cvs diff and see if changes make sense before committing ...
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@@ -18,7 +18,6 @@
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#include "RageMath.h"
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#include "GameConstantsAndTypes.h"
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#include "RageLog.h"
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#include "ThemeManager.h"
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/* This is Reset instead of Init since many derived classes have Init() functions
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* that shouldn't change the position of the actor. */
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@@ -648,8 +647,6 @@ void Actor::Command( CString sCommandString )
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CStringArray asCommands;
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split( sCommandString, ";", asCommands, true );
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float fTimeElapsed=0;
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for( unsigned c=0; c<asCommands.size(); c++ )
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{
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CStringArray asTokens;
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