Remove a header and a variable that are never used.

Please, folks, always run a cvs diff and see if changes make sense
before committing ...
This commit is contained in:
Glenn Maynard
2003-05-12 00:58:29 +00:00
parent 502f6fa0b6
commit d223ca4217
-3
View File
@@ -18,7 +18,6 @@
#include "RageMath.h"
#include "GameConstantsAndTypes.h"
#include "RageLog.h"
#include "ThemeManager.h"
/* This is Reset instead of Init since many derived classes have Init() functions
* that shouldn't change the position of the actor. */
@@ -648,8 +647,6 @@ void Actor::Command( CString sCommandString )
CStringArray asCommands;
split( sCommandString, ";", asCommands, true );
float fTimeElapsed=0;
for( unsigned c=0; c<asCommands.size(); c++ )
{
CStringArray asTokens;