diff --git a/stepmania/src/Actor.cpp b/stepmania/src/Actor.cpp index 1b7db45ac8..76d3d7faff 100644 --- a/stepmania/src/Actor.cpp +++ b/stepmania/src/Actor.cpp @@ -18,7 +18,6 @@ #include "RageMath.h" #include "GameConstantsAndTypes.h" #include "RageLog.h" -#include "ThemeManager.h" /* This is Reset instead of Init since many derived classes have Init() functions * that shouldn't change the position of the actor. */ @@ -648,8 +647,6 @@ void Actor::Command( CString sCommandString ) CStringArray asCommands; split( sCommandString, ";", asCommands, true ); - float fTimeElapsed=0; - for( unsigned c=0; c