a few changes; ScreenLogo now has a logo. ScreenHowToPlay's background is now orange (recolor lol) and scales correctly based on screen size.

This commit is contained in:
AJ Kelly
2010-08-03 19:27:12 -05:00
parent 7008e631cb
commit d0caad5d9a
5 changed files with 10 additions and 3 deletions
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After

Width:  |  Height:  |  Size: 8.3 KiB

@@ -1,4 +1,4 @@
return LoadActor("bg.png") ..{
InitCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;zoomtowidth,SCREEN_WIDTH;zoomtoheight,SCREEN_HEIGHT);
OnCommand=cmd(texcoordvelocity,0,-1;customtexturerect,0,0,5,5;diffuse,0.8,0.8,0.8,1);
OnCommand=cmd(texcoordvelocity,0,-1;customtexturerect,0,0,SCREEN_WIDTH/self:GetWidth(),SCREEN_HEIGHT/self:GetHeight();diffuse,color("0.9,0.9,0.9,1"));
};
@@ -0,0 +1,5 @@
local t = LoadFallbackB();
t[#t+1] = StandardDecorationFromFileOptional("Logo","Logo");
return t;
@@ -0,0 +1 @@
ScreenTitleMenu logo
+3 -2
View File
@@ -1783,11 +1783,12 @@ SmallBanner6OnCommand=zoom,0.5
SmallBanner6OffCommand=
# arcade stuff
[ScreenLogo]
TimerSeconds=10
ShowLogo=true
LogoX=SCREEN_CENTER_X
LogoY=SCREEN_CENTER_Y-68
LogoY=SCREEN_CENTER_Y-18
LogoOnCommand=bob;effectperiod,4;effectmagnitude,0,5.25,0;zoom,0;bounceend,0.35;zoom,0.75
LogoOffCommand=stopeffect;bouncebegin,0.35;rotationz,360;zoom,0
LogoOffCommand=stopeffect;bouncebegin,0.35;zoom,0
#
[ScreenTitleJoin]
HelpText=Screen.String("HelpTextTitleJoin")